First Impressions Matter
The demo let you as players get your hands dirty with hotel design, and it was awesome to see the creativity (and chaos!) on display. People really dove into customizing their hotels, tweaking layouts, and experimenting with different decor styles. It was clear that you all enjoyed having the freedom to create spaces that felt unique while watching the hotel come to life with guests and staff!
What We Learned
One of the coolest things about being at Gamescom was hearing your thoughts in real-time. there was lots of love for the detailed customization and the way the game played. Seeing those "aha" moments when someone realized they could solve a guest’s problem or maximize profits with a clever design tweak was super rewarding for us.
We did take on lots of feedback and are prepping to implement some of it to make early access even smoother on launch; For example, we now know you want more shortcuts for quicker gameplay and more chaos!
The Buzz and What’s Next
It was also fun to see the game pop up on social media as you shared your experiences with others. The feedback we got—both the praise and the constructive criticism—was incredibly valuable. We’re taking all of it back to the drawing board as we keep refining the game.
Big thanks to everyone who stopped by, played the demo, and shared your thoughts. We’re excited to keep working on Hotel Architect and can’t wait to see the hotels you build when it’s ready for early access release!