News Liste HOMEBOUND

Homebound - Patch 1.0.5.0
HOMEBOUND
21.02.17 02:16 Community Announcements
Hello everyone!

These last 24 hours I've been hard at work gathering feedback and suggestions from you all. I've said it before and, trust me, I will say it again. It's extremely appreciated and helpful.

This patch has improvements, changes and optimizations all across the board, so it's hard to give it a summary, but if I had to choose one aspect to highlight it must be the Floppy Collection Quest which has been completely revamped. Mechanics, new graphics, new VO, sound effects - you name it! Other than that there are new assets, things to do and much more!

Hope you like it!

Version 1.0.5.0 Changelist

  • Disaster sequence cannot be triggered more than once anymore
  • Introduction to Free-Roam Mode added
  • Camera shake during atmosphere level is lowered which should reduce motion sickness
  • Floppy collection mission completely revamped - is now much more logical and interactive
  • Force Feedback will no longer be active during loading
  • New heartbeat force feedback added to crash sequence
  • Inactive chips bags will no longer play VO
  • Escape Pod objective should no longer be visible during launch sequence
  • Escape Pod objective should no longer activate prematurely
  • Post-process will no longer change when moving to the top-most airlocks
  • Floppy collection instruction added
  • Sound should now play correctly when modular wall unfolds
  • Increased visibility when repairing sensor
  • Interactable physics assets added
  • Radio stuck in sleeping compartment fixed
  • Hands visibility should now be more reliable
  • Physics object getting stuck should now be much less occuring
  • Grabbing physics assets with both hands should now work as intended
  • Player should no longer be able to bump into floppy disks, making them shoot off
  • Force feedback reduced in atmosphere level
  • Bug causing black screen to hang before atmosphere should be fixed now


Again, thank you all for the incredible feedback and response - it makes working on Homebound a true joy!



Best regards,
Wiktor Öhman, Lead Developer of Homebound