- Fixed a bug which could lead to the game crashing upon level change. The reason was a lingering reference on the old helicopter object of the previous level.
- Fixed a bug where a mix up of interaction bubbles could lead to a crash under certain circumstances.
- Fixed a bug where a not-yet created interaction bubble is spawned if it does not exist yet.
- Fixed a bug where during saving process only part of the weapon status would be stored.
- Fixed a bug where the assisting player was loaded in the wrong x position after loading a save game.
- Fixed a bug where a dreamer was not properly put into the "stumbling backwards" state when loaded from a save game.
- Mitigated a crash that would occur when the dreamer target of a player was destroyed during the save process. This does not fully solve the whole issue, but instead of hard crashing, it leads now only to a temporary animation glitch.
All the mentioned bugs in the save system had the potential to create a corrupted savegame that would crash upon load.