Fixes/Enhancements
- Improved functionality while paused via the Pause key to allow more camera control and to continue to draw unit paths.
- Adjusted the tutorial to improve flow and fix a few minor issues.
- Fixed camera position bindings not being saved correctly.
- Fixed Techswallower (Energy Collectors) heal not consistently working.
- Corrected the material on the back of the Bannermen when using the alternate art.
- Fixed case where bots would use scry techs on a location they can already see.
- Fixed various rare edge cases where units would be summoned under the level.
- Fixed some aspects of alternate art units not being displayed correctly in the Archive.
- Fixed a bug that caused crowd control effects to stack duration. [list]
- The duration will now be set to either the current value or the duration of the incoming effect, whichever is higher.
Balance Changes
- Shock Tower: Increased cost from 220 to 230 and reduced health from 1500 to 1300.
- Cacophony of Voices: Reduced Energy cost from 60 to 50.
- Vacuum Turret: Increased minimum range from 200 to 250.