Hey, folks, just a small readability patch with some minor fixes. Progress on the big update is a bit slow, naturally with a newborn and a 2yo at home. Still, hopefully I'll have exciting news and updates to share with you in November!
Version incremented to 1.3.2a
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- Added an additional font size setting for UI text size.
- Added two more font size options for Story text size.
- Fixed loading times sometimes showing a black screen for too long, now displaying the custom loader.
- Fixed main menu dialogues allowing the player to click on the menu while opened.
- Fixed character model in Adventure Sheet not refreshing when switching between different character saves within the same world map region.
In the meantime, I had a mini-viral thread on Twitter on porting one of my games from Unity to Godot, my experience and thoughts, which you can check out here if the tech side of things are of interest to you: https://x.com/ringlas/status/1715107280742486213?s=20
As always, make sure to wishlist and follow for future updates:
https://store.steampowered.com/app/1299620/Fabled_Lands/