News Liste Everspace 2

The Path To Unreal Engine 5 Is Paved With Crushed Bugs
Everspace 2
03.01.24 15:30 Community Announcements

Migrating to Unreal Engine 5 has key quest locations shifted around.

The title says it all! TL;DR: The team is getting under the hood and giving EVERSPACE 2 an engine update as a maintainability upgrade. We’re taking this time to experiment with the tools and overcome growing pains while our creative team continues work on our future expansion.


Dax, ain’t that the truth.

Looking at our roadmap, there’s a sizable gap between our two free major updates, and there’s a good reason for that. The Armed & Dangerous update brought all kinds of set items, gameplay tweaks, and bugfixes to EVERSPACE 2, and our next one is going to be just as big. We’ve shared that the Incursions update coming later this spring will include more gameplay tweaks and bugfixes as well as new legendary items and a new game feature. If you tuned into our 2023 End of Year Stream, you may have caught a sneak peek at some of what will be contained.


Honey! I’ve shrunk the planet! (How’s that for a dated film reference?)

One of the main reasons that this update is taking so long is that we’re bringing EVERSPACE 2 to Unreal Engine 5, which is no small task for our small team. As part of this update, we’re also looking at some of the community-requested features and fixes set aside as they were not viable on the Unreal 4 version we were sticking to during development. Very likely, we will only be able to include a few, and things like native Linux support are currently not in the plan.


Firing the "Last Rites" legendary railgun currently results in four visible shots, two nowhere near the ship.

Why are we doing this? We don’t plan to use many of the amazing features such as Nanite and Lumen in EVERSPACE 2 as tests we’ve performed in-studio have shown that current solutions in-game already have better optimization, but having them available does open doors for the future. Mainly we’re looking at this as a way to help future-proof the game so we have less difficulty bringing updates and expansion content down the road. We want to be able to support EVERSPACE 2 for a long time.


Seems like Ghost has spent time on a high-grav planet.

Let’s get real about Unreal Engine 5! The engine is phenomenal, and many studios who embraced it early have been able to deliver fantastic visuals, but taking a significant leap between versions is breaking all kinds of things. Experienced EVERSPACE 2 pilots know just how big the game is, and that there are many, MANY systems threaded throughout that create our game. All these systems make for an incredible number of things that can go wrong when migrating to a major engine upgrade. By taking this time, we’re aiming to ensure our next major update is as smooth as possible.


Uhhhh… where’s the rest of the beam laser? That’s the last time we buy weapons from the discount shop!

Now as a bit of fun, we’ve decided to put together this blog to give you all a gamedev peek behind-the-scenes at some of the issues that popped up during our first few weeks of porting EVERSPACE 2 to Unreal Engine 5. One caveat before diving in, by no means do we want to cast shade on the engine itself by highlighting these bugs—moving versions always creates some issues.


Another example of graphic issues. TRON crossover, anyone?

What else is broken? We’re still finding that out! So far, we’ve seen missing and swapped sounds, quest markers moved, volumetric fog seems to be behaving differently, thruster exhaust particles don’t look quite right, enemies and loot group together incorrectly, weapon fire in cutscenes is a little over the place, weapon effects such as EMP missile trails are broken, and many, many other little issues all over the place.


A prime example of why time is needed. See how the map labels are just a little too close to the icons? We’re going through the game with a fine tooth comb to ensure we don’t miss anything.


Flickering lights, sparks, and environmental explosions are all too big and bright.


Spot the difference! Lighting is one of the places where EVERSPACE 2 shines and clearly, we have a lot of work getting things back to as it should be.


Those lines should definitely not be there.

That’s just a taste of what our devs and designers are experiencing. The team is busy crushing bugs and prepping for the future. Though we have a lot of work to do, we’re loving all the new tools and features now at our fingertips. Hats off to Epic for creating this fantastic engine!

Lee & your dedicated ROCKFISH Games Team
Logo for Everspace 2
Release:18.01.2021 Genre: Simulation Entwickler: ROCKFISH Games Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

1.3.43257 Titans DLC Patch
Everspace 2
15.10.24 15:32 Community Announcements
Update 1.3.43094 is now live - Post-Titans Patch
Everspace 2
01.10.24 16:00 Community Announcements
EVERSPACE 2: Titans is Available Now!
Everspace 2
16.09.24 16:59 Community Announcements
EVERSPACE 2: Titans Gear Reveal
Everspace 2
13.09.24 19:53 Community Announcements
EVERSPACE 2: Titans Achievements List
Everspace 2
11.09.24 17:49 Community Announcements
EVERSPACE 2: Titans Leviathan Livestream
Everspace 2
10.09.24 17:25 Community Announcements
EVERSPACE 2: Titans Gameplay Dev Steam
Everspace 2
21.08.24 22:18 Community Announcements
EVERSPACE: 2 Titans Announced
Everspace 2
21.08.24 06:00 Community Announcements
ROCKFISH Games is headed to Gamescom!
Everspace 2
12.08.24 17:04 Community Announcements
Free EVERSPACE 2 Alienware Ship Skin Now Available Directly On Steam
Everspace 2
19.06.24 18:15 Community Announcements
Hotfix 1.2.40068 is now live!
Everspace 2
31.05.24 07:00 Community Announcements
Update 1.2.39726 - Post-Incursions Hotfix
Everspace 2
13.05.24 15:00 Community Announcements
Introducing the EVERSPACE 2 Supporter Pack
Everspace 2
29.04.24 17:11 Community Announcements
Incursions Update Out Now
Everspace 2
29.04.24 17:01 Community Announcements
Incursions Update Pre-Launch Livestream
Everspace 2
24.04.24 14:47 Community Announcements
Incursions Update Release Date Announcement
Everspace 2
18.04.24 15:01 Community Announcements
Ship Maintenance: Reworking the Scout
Everspace 2
12.04.24 18:00 Community Announcements
Webby News and Scout Changes Next Stream!
Everspace 2
04.04.24 15:46 Community Announcements
Radiants & Reliquaries: Legendary Changes
Everspace 2
29.03.24 16:58 Community Announcements
The Art of EVERSPACE 2 is Now Available in Print!
Everspace 2
11.03.24 18:06 Community Announcements
Incursions Legendary Look
Everspace 2
29.02.24 17:00 Community Announcements
A Decade In Space: ROCKFISH Games Turns Ten!
Everspace 2
29.02.24 04:11 Community Announcements
The Path To Unreal Engine 5 Is Paved With Crushed Bugs
Everspace 2
03.01.24 15:30 Community Announcements
Winter Sale | Artbook Print Edition | Soundtrack Volume 3 & 4 | Incursions Tease
Everspace 2
21.12.23 18:07 Community Announcements
EVERSPACE 2 End of Year Stream | Incursions Tease
Everspace 2
15.12.23 21:41 Community Announcements
Steam Autumn Sale Deals | Outstanding Visual Style Nomination
Everspace 2
21.11.23 18:02 Community Announcements
1.1.36529 Update | Armor Repair Bug Fixes | Maddocks Chase Fix
Everspace 2
08.11.23 17:21 Community Announcements
1.1.36252 Update | Redemption Item Set | Artbook Revision | Tweaks & Bugfixes
Everspace 2
12.10.23 16:55 Community Announcements
Armed & Dangerous Update | macOS Support | Roadmap | Artbook & Soundtrack
Everspace 2
02.10.23 17:00 Community Announcements
EVERSPACE 2 First Free Major Update Coming October 2nd, 2023!
Everspace 2
18.09.23 14:22 Community Announcements
Coming October Update & Roadmap | Console Launch | Celebration Sale
Everspace 2
17.08.23 21:06 Community Announcements
Update 1.0.34898 | Auto Low Graphics Setting Fix
Everspace 2
07.07.23 15:26 Community Announcements
EVERSPACE 2 Gameplay And Set Item Sneak Peek Stream
Everspace 2
29.06.23 18:03 Community Announcements
Update 1.0.34617 | New Game Controller Freeze
Everspace 2
27.06.23 13:55 Community Announcements