Changelog v1.11.5 B4468 2024-03-28
Dark Faction DLC
Changes
- Strain feature on bow will now only fries when the player lets go of LMB
- Sword speed increased (hold down LMB for continuous strikes with the sword), sparks effects & another strike animation added.
- Added: Shield recharge bar for players to see when it’s next available & body shield shader when shield is active.
- Added: Changed the strain controller sprite & placed it close to the center of the screen
- Added: New icon on the HUD, Map window & galaxy map to show the Dark field strength in corrupted playfields
- A message will appear on the HUD when entering Dark faction playfields with a Dark field
Fixes
- 01338: Structure swap will use blueprints from the player BP folder if they are named the same as what is setup in the scenario
- Various fixes for corrupted NPC's reactions to the player
Main game & Dark Faction DLC
Changes
- Updated Main Loca for supported languages
Added
- Added the possibility to see with a visualization sphere some generators area they effect which can be seen when you have f.ex a gravity gen or dark field neutralizer equipped & press alt+right click
- Replaced gravity generator model
- Added: GravityGenerator radius configurable in BlocksConfig.ecf
- Added: Gravity Generators for BACV (4 variants) & for SVHV (4 variants)
- Added: both BACV and SVHV Gravity Generators to individual Block Groups
- Added: Gravity Generators BA/CV/SV/HV to Techtree + Crafting Templates
Fixes
- 01359: Reputation ‚Neutral‘ factions send base attacks to player & Base attack did ignore the MinimalBaseStrength parameter
- Fix: Base attack did ignore the MinimalBaseStrength parameter
