Game Version v2.1.0.34961
Balance:
- Owl Perch [list]
- Early game Damage is reduced to match other defenses, but late game damage should be the same. [/*]
- Early game Range was increased greatly, while late game range should stay about the same [/*]
- Stun now goes from 1 to 10 seconds between all the ranks. [/*]
Bugfixes & Changes:
- Fixed issue with Lycan King Test Gamemode having more health than intended. [/*]
- Increased projectile spawn height on the Spider to prevent issues with hitting the ground. [/*]
- Fixed issue with Non-Fusion Boss Weapons not dropping on Mixed Mode. [/*]
- Fixed issue with Mixed Mode not giving out additional XP. [/*]
- Added tight enemy volume to stairs on Forsaken Temple to help with stuck issues. [/*]
- Fixed issue with Chance Grenade not scaling properly with rune levels. [/*]
- Added ambiance sounds to Forsaken Temple. [/*]
- Increased targeting location of Dune Eater to make it easier for shorter defenses to target. [/*]
- Fixed a few collision issues with rocks on Forsaken Temple. [/*]
- Castle Armory now has the same loot quality as Bazaar on Mixed. [/*]
- Fixed Kobolds dropping Act 4 runes in Act 5 maps. [/*]
- Fixed description error on Holy Cannon. [/*]
Social Defenders
To stay up-to-date on the latest news from Chromatic Games and the Dungeon Defenders franchise, follow us on all our social channels:
- Discord [/*]
- Twitter [/*]
- Facebook [/*]
- Instagram [/*]
- TikTok [/*]
- YouTube [/*]
- Twitch [/*]
- Forums [/*]
Chromatic Games