Twists and Turns
Every three days a new Skirmish begins with all players competing under the same set of unique rules and scoring modifiers. In the example above, the rules modifier “Dynasty” gives each player an extra Signet Ring in place of one of their Dune, the Desert Planet cards. And that’s just the tip of the sandworm – more than 35 other rules modifiers await you in future skirmishes!Leaderboard Scoring
At the end of each of your first three games in a Skirmish, your leaderboard score is determined by your finish using traditional game rules:- 1st place: 20 points
- 2nd place: 10 points
- 3rd place: 5 points
- 4th place: 0 points
You can choose any leader for the Skirmish, so we suggest experimenting to see which is the right fit for maximizing the rules mods and scoring bonuses.
Leaderboard Placement
Each Season lasts for around 30 days, and consists of ten Skirmishes, and each Skirmish is available for three days. Your leaderboard placement for each Skirmish game is determined by the highest score achieved among your first three attempts. At the conclusion of the season, your performance across the 10 Skirmishes is totaled to create your season score. To showcase your progress, badges are awarded based on your rank:
- Ranks 1-100: Gold Badge
- Ranks 101-500: Silver Badge
- Ranks 501-1000: Bronze Badge
