
This release fixes a few rules bugs and corrects some iOS display issues on the skirmish results screen.
Bugs
- Fixed a bug where reserve cards could not be purchased if one was trashed from discard the same turn.
- Fixed a bug where Shai-Hulud would incorrectly give an extra strength in combination with Artillery or Imperial Bashar.
- Fixed a few iOS display issues on the skirmish results screen.
- Fixed a bug where canceling Imperial Bashar's trash ability could freeze the application.
Known issues
- The cursor on 4K displays is too small.
- Tech tile activations can appear in the previous player’s action log
- Missing warning for gaining Tech Negotiators when at troop supply limit.
- Troops gained from purchasing Invasion Ships take too long to go into garrison due to individual VFX.
- When using the Unexpected Terrain rules mod, the number of remaining Conflict I cards is not communicated.
- In a Vs AI game, when a player ends their turn saves, and then resumes, they resume before their end of turn.
As always, if you run into trouble or need help, drop us a line at Support@DireWolfDigital.com so we can help. And if you haven’t, be sure to join our player community on Discord!
Thanks for playing Dune: Imperium!