Finally, a few weapons balance change should make the ZF-0 (and the Sniper & Storm guns) much more efficient.
v1.01 (Build 793)
General
- Toggeable items (armor, light, etc.) are active from the inventory, no need to put them in the items bar anymore. Green/red indicator visible in inventory ; right-click to activate/deactivate them.
- Add Italian localization
- Vegetation more dynamic and alive: dirt tiles infiltrated with water keep some of it. Plants drink less water. Dead plants & trees fall faster (so new plants can grow)
- Improve checks for missing minerals at map loading (some minerals are added if they are missing from the map, or have been all mined).
Bug Fix
- Fix random generator number in multiplayer (each player will get regular monster drops, instead of a regular average of drops for all players)
- Fix Delay Gate
- Fix Rare Metal Detector, doesn't detect metal just outside the word boundaries anymore
- Fix Storm Gun stopping making water in some situations
- Fix the post "Lucky Day" drop rate
- Fix crash if we load a solo game in multiplayer (by moving the save file - now ok)
- Fix freeze as multiplayer client if joining a game when the rocket countdown is alredy on ; or if client is far away from the rocket when built
- Fix water/lava huge pressure sync in multiplayer (when params are changed)
- Fix a water sync issue (especially when host remove water by placing/removing a wall)
Balance
- Sniper Rifle does more damage (30=>35), ZF-0 heats much more slowly (0.02=>0.01), Storm Gun does more damage (55=>65)
Minor
- 5 auto-save files in loop instead of 3
- Steam notification moved in the bottom left corner
- Update Fr, En localization