It has been a long journey, but thanks to your incredible support it was a dream come true for me as an indie developer.
In order to test the game as best as possible before the release date, I'll push next week a v0.99 version. This version will be the same as the one currently in the beta branch, but without the big new v1.0 content (3 new game modes, hazardous environment option, and new musics) that I'll keep for the official release date.
But it will have all the little improvements and bug fixes done since the v0.35 (and there are a lot!), and technically it will be the same code as the beta, which will help me a lot to fix any big issue before the release, and do the remaining improvements to the game.
As planned since the v0.06, the final price will be increased to $12 (now $10).
But in order to be able to create a launch sale of -10% (as Steam requires at least one month between a price increase and a sale), I'll set this final price before the release, when I release this v0.99 next week. This will also help me to avoid confusion while communicating about the release, as the final price will be already set.
In short: around May 24th, the price will be increased to $12.
So, if you think about buying the game, I suggest you to either buy it now, or to wait for the v1.0 release on July 10th to enjoy the launch sale.
Of course during that time you'll still be able to play the full v1.0 current content by activating the public beta branch.