News Liste Day of Dragons

Update 1.0.0 Patch Notes
Day of Dragons
17.02.24 17:00 Community Announcements
This is our biggest update yet! We are switching to Unreal Engine 5, adding two new dragons, and a remastered map! This update also brings updated textures for all of the dragons and tons of new content.


Creatures


  • Added Inferno Ravager (starter dragon) [list]
  • Special ability (Q): Inferno (flame cloak)
  • Added Biolumin (KS)
  • Special ability (Q): glow
    • New glow effect to all dragons
    • New emotes and animations
    [/list]

    General Mechanics


    • Added Physics Hover Flight v1.0 (G) for Biolumin and upcoming Blitz Striker[list]
    • Hovering ignores pitch inversion setting
    • Hover pitch controlled using Shift/Space; angle controlled using A+D or W+S
    • Biolumin can hover-eat (holding E) when given prompt on a flower
  • Added new “Camera-based” (current) and “Input-based” Movement Modes
    • Options are toggled in Controller Menu
    • Input-based allows players to move and rotate their character independently of the camera
  • Added settings to enable Camera Clipping when looking up in 3rd person
    • Allows players to see underneath their dragon
  • Enabled flight physics substepping
    • Meant to enhance flight experience for those with low FPS
  • Added 5-minute AFK timer to spawn menu
    • Prevents players from taking up server spots while AFK
    [/list]

    UI and HUD


    • Added Title selection and display from Social Panel
    • Tweaked UI layout
    • [list]
    • Added new tabs to character panel: inventory, genetics, and survival
  • Added a player name filter to Social Panel group invite list
  • Going into Photo mode no longer notifies that you are in photo mode
  • Updated controller input icons
  • New Cursor should show on things that used to have touch hand cursor
  • [/list]

    Survival and Combat Mechanics


    • Added Dragon Pearl and Inventory/Loot system[list]
    • Pearls may be cosmetic, provide skin overlays, or give buffs
    • A dragon’s tier class determines inventory size and which modifier pearl tiers may be carried
    • Shimmer, Gold Skin, and Sky Jelly effects are now a pearl overlay
    • Skin overlays reset after death
  • Added Second Wind for all fliers
    • An extra stamina reserve, recharged by resting on the ground
    • Can recover up to ¼ stamina by gliding while flying at upper altitudes
  • Added Stamina Exhaustion
    • Running out of stamina adds stamina decay, which is removed via sleeping
  • Updated hitbox detection for bile attacks and in-flight biting attacks
  • Added new damage type “Armor Piercing”
    • Acts similarly to Pierce damage except that some damage is not mitigated by pierce defense and is more likely to cause bleeding
  • Biolumin meat applies poison effect
    • Acid Spitters are immune to poison
  • Biolumin’s Glow ability (Q) can be stacked 5 times
    • 5th stack causes glow to last 15 minutes instead of 60 seconds
    • Can be removed by going in water
  • Inferno Ravager’s Inferno ability (Q) removes Consuming Decay
    • Consuming Decay consumes all armor, resulting in more susceptibility to Acid damage
    • Provides immunity to Consuming Decay while ability is active
    [/list]

    Setting and Server Configs


    • Added PvP, PvE, DvE, CvC game modes[list]
    • CvC: only clans can non-faction PvP; clans may only invite same clanned, allied clanned, or nonclanned dragons, preventing nesting with non-allied clans, nonclanned players have red glowing eyes and nametags always visible, unable to pickup hatchlings unless in a Clan or in same group
    • PvE: Elemental faction is disabled
    • Faction PvP enabled for PvP, CvC, DvE modes
  • Added Survival (no quests/loot) game mode, Fantasy (quests and loot) coming soon
  • Added Roleplay Naming System and UI Prompt
  • Players can name individual dragons when playing on RP servers
    RP names replace Steam name in group/local chat, player list and, nest lineage
    • Min Characters: 2
    • Max Characters: 17
    • No Spaces allowed
    • First letter must be capitalized
    • Only one capital letter allowed
    • Only one dash "-" allowed after the first 2 characters
    • Allowed Characters:
    • [list]
    • Aa Bb Cc Dd Ee Ff Gg Hh Ii Jj Kk Ll Mm Nn Oo Pp Qq Rr Ss Tt Uu Vv Ww Xx Yy Zz
    • Áá Éé Íí Óó Úú Ćć Ĺĺ Ńń Ŕŕ Śś Ýý Źź
    • Ââ Êê Îî Ôô Ûû Ŷŷ Ĉĉ Ĝĝ Ĥĥ Ĵĵ Ŝŝ Ŵŵ
    • Ää Ëë Ïï Öö Üü Ÿÿ Ẅẅ
    [/list]
  • Added new Server Configs:
    • Force same species grouping
    • Admins to spawn all dragons with E stats
    • Growth Rate Scale Multiplier config
    • Disable growth
    • Disable nesting
    • Set an auto server restart shutdown time
    • Chat Filter to redact words from chat
  • Added Static Coordinates option
  • Added Fullscreen option
  • Added Lighting and Reflections in Graphics settings
  • Added New Graphic Settings for Nanite
  • Added Auto Resolution scaling
    • Will dynamically adjust asset resolutions without sacrificing visuals in attempt to maintain 30+ FPS at Quality and 45+ FPS at Performance
  • Added Auto-Detect Optimized Graphic Settings button
  • Added Fur/Feather graphic setting
  • Added muli-keybind input support
  • Hovering over a keybind and pressing Delete will remove the keybind
  • [/list]

    Environment


    • Added Biobloom flowers[list]
    • Added effect of eating is restoration of a small amount of stamina
  • Added New Forgotten Forest map
  • Added clouds capable of being flown through
  • Added Interactive Water
  • [/list]

    Changes


    • Changed to Unreal Engine 5.2.1
    • DX11 and Vulkan are no longer supported
    • [list]
    • Players must use DX12
  • Made some optimizations for lots of players in the same area
    • Optimized Animation Logic to increase performance by 25-50% when 20+ players are being rendered
  • Thornbacks and Spined Scrabs no longer leave a red blood pool on death
  • Court emote (5) now uses half stamina
  • New genetic updates, including skins and recessive genes
    • Spawning applies the Dominant Skin as the Recessive, Spawned Random Dominant Genes are capped at C (+5%) and Hidden Spawned Random Recessive Genes are capped at A.
  • Upstatting mechanic has changed.
    • Broodwatchers (coming soon) have the ability to upstat any Gene by 1-2 grades
    • Upstatting without a brood watcher is still possible.
  • Dominant Mutation now allows players to see their recessive genes
  • Pressing F to pop out of flight while flying no longer gives you free altitude
  • Backing up speed is faster and turning is slower
  • Updated Game Menu splash
  • Made changes to flight acceleration
    • Fixes some issues where boosting would not accelerate properly
    • Acceleration should be much more fluid and responsive
  • Admin heal now removes all status effects
  • Admin Password prompt now shows mouse cursor
  • Devs/Admins can now skip special access allowing them to play as normal players
    • Great for playing while off-duty
  • Fixed Admin spectator mode
    • Added speed controls (mouse up/down/middle reset)
    • Admin tags now show up on spectating bodies
  • Added server warning messages that are sent to admins to notify of unusual activity
    • Admins may toggle this using the /warnings chat command
  • Added server file encryption, making it unable to replace save files with those of other players
    • Still able to back up and restore saves from the same player or transfer files across servers
  • Admin chat now shows 4 digit player ID's
  • Added mutation stat encryption
  • Slightly increased fly bank speed for Shadow Scale and Flame Stalker
  • Tweaked Shadow Scale’s combat values
    • Reduced frost mitigation
    • Slightly reduced pierce armor
    • Slightly increased blunt armor and pierce/fire mitigation
    • Increased Shadow Scale’s health
    • Increased Shadow Scale’s plasma damage
    • Reduced Shadow Scale’s charged plasma shot damage
  • Shadow Scale’s Cloak ability (Q) no longer costs stamina to maintain
    • Costs stamina to activate and prevents stamina regen while active
  • Flame Stalker Thermal ability (Q) stamina costs tweaked
  • Scenting no longer costs stamina
  • Biting another dragon should now produce blood splashes
  • Tweaked bile regen rates for all
  • Reduced penalty for flying in high altitudes to allow for cloud flight
  • Tweaked flight braking, now more responsive
  • Night Vision now works at anytime of day
  • Creatures now look wet when going in water
  • Updated skins, models, and textures on all dragons
  • Added/Updated many SFX
  • Updated FMOD banks
  • Increased Shadow Map page pool
    • Virtual Shadow Maps is disabled by default
    • Can be re-enabled in Graphics settings if you have a beefy GPU
  • Can no longer move head while eating, drinking, and sleeping
  • Can no longer chat while sleeping
    • @ and / commands are enabled during sleeping
  • Can no longer pick up and carry juvenile or adult dragon corpses
  • Removed /pearlon and /pearloff commands
  • Player progress is now saved per server while dragons are saved per map
  • Updated credits
  • [/list]
    Fixes
    • Tweaked Auto Res Scaling feature so quality no longer drops below 50%
    • Fixed FMOD audio bug trying to play invalid sounds after divided by zero
    • Fixed Sound FX Slider, can now go to 0
    • Audio no longer continues to play when emote is interrupted
    • Scent sound no longer continues to play when sniffing stops
    • Fixed a bug preventing foliage interaction from working if camera was beyond 4m from the plant
    • Fixed an issue where being bitten with very little armor would result in being one-shot
    • Fixed flight not working on peers after they enter render distance
    • [list]
    • No more watching people scoot along the ground in hover animation
  • Fixed a bug where player could continue to run after losing stamina if they never release shift
  • FOV no longer resets after flying
  • Mouse cursor should no longer be locked to game window
  • Added root motion to some emotes to correct issues with hit box detection
  • [/list]

    Known Issues


    • Rivers can be walked on top of in some areas
    • Some SFX may be missing or need further polish
    • [list]
    • Some emote sounds missing
  • Some skins/textures/animations may be missing or need polishing
  • Some Baby Biolumin animations missing
  • Flame Stalker, Bio, and Shadow Scale skins all show as iconic but are unique skins
    • Will be fixed in a hotfix
    • Players should select the skin they want and it will show after the hotfix
  • Shadow Scale cloak is not working properly[/list]

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    Release:04.12.2019 Genre: Simulation Entwickler: Beawesome Games Vertrieb: Beawesome Games Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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