News Liste Day of Dragons

Update 1.1 Patch Notes
Day of Dragons
20.09.24 03:28 Community Announcements
Patch 1.0.1 has become Update 1.1 due to the amount of content and changes made to the game! This new update fixes all of the issues that plagued the 1.0 update and adds new content, including the Blitz Striker - our first Amphithere!

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The Blitz Striker is now available on Steam to purchase as a DLC for $9.99 USD. The Blitz Striker can also be attained for free in-game through nesting.

Engine


  • Removed UE5 Nanite support
  • Removed UE5 Virtual Shadows support
  • Removed UE5 DX12 SM6 support
  • Readded UE4 DX11/DX12/Vulkan SM5 support
  • Readded UE4 LOD support


AMD FSR 3


  • Added AMD FSR Super Resolution 3 for 4k Monitors
  • Added AMD FSR 3 Frame Generation
  • Added Display Options to Enable AMD FSR 3, adjust quality, adjust sharpness, enable frame gen


East Anti Cheat


  • Day of Dragons now uses Easy Anticheat for fair multiplayer. Servers may disable EAC using the config bDisableEAC=true, however, clients must use the DragonsNoEAC.exe executable to play DoD with no EAC.
  • We have included new executables of Day of Dragons in your install directory. To run DoD and play on EAC Protected servers, launch DoD in Steam or run Dragons.exe. To launch DoD and play on EAC Disabled servers, run DragonsNoEAC.exe. This will have to be run directly or you can create a custom Windows shortcut or a custom launch option in Steam to point to this executable.
  • EAC should install automatically when you install Day of Dragons or update it. If you wish to uninstall or install EAC manually, we included 2 batch scripts in the installation folder to do this.
  • We have configured EAC to allow up to 2 game instances of Day of Dragons to run on one PC.
  • Third party apps such as Sandboxie are not officially supported by Beawesome Games, however, game instancing with EAC should be possible up to 2 instances and unlimited if running DragonsNoEAC.exe. It is up to players to figure out how to do this as we do not provide support for third party app usage with DoD.
  • To play on EAC protected servers, clients must launch the game in Steam or run Dragons.exe. Clients can play on unprotected servers with Dragons.exe or with DragonsNoEAC.exe.
  • For private friend servers where EAC is not required, we recommend setting bDisableEAC=true on the server and all clients running DragonsNoEAC.exe to play on that server. This will allow each player to use as many DoD instances as desired.
  • EAC protected Servers can be identified in the server menu by the special symbol to the right of the server name


Game


  • Added a new active Elder method to the game. Explore the Forgotten Forests to discover and attain this mysterious new power.
  • Added Crash Report Client
  • Added Double Tap Attack Functionality
  • Added an in-game secret method to acquire new skins


Admin


  • Added bDisableDayNightCycle server config allowing servers to make it static day or use day/night simulation
  • Added bDisabledRandomWeather server config allowing servers to make it static partly cloudy or use random weather simulation
  • Added bDisableEAC server config to turn off server EasyAntiCheat security
  • Admin Spectators now have a form of Nightvision


Nesting


  • Increased Dragon random spawn dominant stat max grade from D+ to C+
  • Dominant Stats now have a higher chance to pass on than Recessive Stats by default (was equal)
  • Dominant Mutation chance of passing on the Dominant skin reduced to make it easier to craft rarer skins
  • Improved Distance checking for Courtship Nesting Invitations


Biolumin


  • Added missing Juvi Sprint animations
  • Added missing Baby/Juvi Hover Animations
  • Added missing Juvi Bile anim
  • Added missing baby/juvi Flap Sounds
  • Biolumin emotes 6-9 no longer require the unobtainable Biolumin Kickstarter DLC
  • Biolumin's can no longer spray players on PvE servers unless they are both in the same group
  • Baby Bio's should now have an easier time hovering
  • Biolumin Taunt Emote Animation no longer moon walks


Inferno Ravager


  • Inferno ability now provides stun protection and reduces Raw Plasma, Lightning, and Acid damage by 50% and Frost damage by 25%. This reduction happens before Armor reduction and does not require Armor protection.
  • Bioluminescence can no longer be applied to Inferno Ravagers when their Inferno ability is active
  • Improved Inferno Ravager flight takeoff
  • Added Inferno Ravager Fireball attack (aim + tap attack)
  • Rain now extinguishes Inferno and prevents activation
  • Slightly increased Inferno Ravager turn rate
  • Inferno Ravager now uses the proper Wyvern Carcass instead of Dragon Carcass
  • IR Hatchling laugh emote SFX no longer sounds like a baby Acid Spitter


Flame Stalker


  • Adult & Elder Flame Stalkers can now use a Tail Attack which does Armor Piercing Damage and gains extra damage from the Strength Attribute. To use Tail Swipe, double tap the Attack key within 1/8th of a second.
  • Adjusted Flame Stalker Armor Mitigations
  • - Fire Mitigation Base from 80 to 85 - Frost Mitigation Base from 0 to 10 - Lightning Mitigation Base from 0 to 60
  • Improved color vision when using Nightvision
  • Heat Sense no longer begins/ends with a fade to/from black
  • Increased Heat Sense detection distance to 75 meters
  • Heat Sense can now be used while running and fly boosting
  • Inferno Ravager and Flame Stalkers now generate more heat than non-Fire types
  • Added a Heat Sense Ability Icon Time Tracker to help players know how much time they have to reactivate it
  • Heat Sense can now be deactivated by holding the skill button
  • Heat Sense now lasts longer and costs slightly more stamina


Shadow Scale


  • Rain now prevents Shadow Cloak from obtaining full invisibility
  • Improved color vision when using Nightvision
  • Reduced cost of activating Shadow Cloak (20 -> 12)
  • Shadow Cloak now uses Stamina to maintain when moving (1ps Walking, 2ps Trotting, 4ps Running/Flying)


Acid Spitter


  • Increased Swim Speed when swimming underwater
  • Increased Venom Mitigation from 0 to 15


Blitz Striker


  • Blitz Striker is now playable
  • Added Blitz Striker custom skins
  • Added Blitz Striker Nest
  • Blitz Striker now has Lightning Affinity Passive. This enables Blitz to detect weather changes (via hint) and grants no-cost flight during Thunderstorms. While flying during a Thunderstorm, adult Blitz Strikers can summon a lightning strike to recharge their bile completely. Summoning costs stamina and the strike inflicts stamina exhaustion.
  • Storm calling has been added to the game. There is a new mechanic that allows a thunder of Blitz Strikers, under the right conditions, to summon a Thunderstorm once per game day.
  • Lightning Blast has a chance to stun which increases greatly during the rain
  • Blitz Strike AOE has 100% chance to stun but requires a full bar of Bile to use and uses all Bile
  • Being part of the Amphithere family, Blitz Striker bites are venomous and cause poison status which inflicts sickness over time.


Environment


  • Updated the Forgotten Forests map, fixing issues, adding new places, and filling out empty areas.
  • Added new random Weather system. Weather types such as Rain and Thunderstorms now have an impact on gameplay.
  • Admins can now change weather on their servers with chat comman "/cw (0-14)"
  • Players can no longer use nightvision during daylight
  • Improved Nightvision Effectiveness in darkest nights
  • Added Foliage Interaction to new Forest Map
  • Added New Water Interaction to forest map


Sound


  • Added Weather Audio Volume Slider
  • Updated/Added Various Sounds
  • All audio should now be heard when alt-tabbing (previously only specific sounds were heard)


UI


  • Added a UI Slider that appears when equipping a Shimmer Pearl that allows the player to adjust the iridescence strength of their skin
  • Updated Options Menu
  • Added Accessibility options for Photosensitivity:
  • -Lightning: Normal/Reduced/Disable - Emissives: Static/Auto Dim
  • Player Menu now reflects Time of Day properly
  • Added Flight Input Keybinds for Flight Turn Left/Right
  • Added new Raindrops Screen Status FX
  • Added new UI setting for Screen Status FX
  • Added new Wet Status Icon
  • Server Browser Tooltip now shows if Day/Night Cycle and Random Weather are being used on that server
  • Reworked Controller Inputs Menu which now has two submenus, Options and Keybinds
  • Added Emote Wheel Keybinds for Keyboard and Gamepad
  • Added Emote Wheel UI Menu
  • Added Emote Wheel Gamepad Left/Right Thumbstick Selector Menu Option
  • Added Emote Wheel Screen Position Location Option
  • Added Double Tap Speed setting in Controller menu
  • Camera FOV is now capped at 100 degrees
  • Improved the Server Filters Feature so it is more user friendly
  • Main menu now says "Connecting..." when using EAC until connection to EOS completes


Combat


  • Added new and much improved PvP hitbox detection for all dragons
  • Improved projectile targeting when targeting fliers
  • Made huge improvements to bite detection when flying
  • Updated several ragdolls
  • Hit Decals are now visible at longer distances


Survival


  • Reworked Sickness mechanic. The young and the old are more succeptable to poison and envenomation.
  • Reduced the amount of damage players take from falling and colliding into trees
  • Players must have at least 1 point in Scavenger Mutation to eat Carcasses
  • Made improvements to better randomize player starting locations
  • Enabled Pearl Inventory in Survival maps


Status FX


  • Being in water now applies the Wet status which lasts for 3 seconds after leaving water. Wet status now protects from Decay, Burning, and Bioluminescence effects. Wet status increases chance of being critted by Lightning damage.
  • Added a new Stun status effect. Stun prevents players from moving or acting for X seconds. Lightning damage stuns when it crits.
  • Added new stun animations
  • Rain now removes/prevents burning, decay, and bioluminescence and adds wet fx
  • Poison comes in two types now, poison by ingestion or poison by injection. One can be immune to one or the other, neither, or both.


Flight


  • Added new stationary hover flight ability currently used only on Blitz Striker (Hybrid will also use this)


AI


  • Added the Swamp Snapper Class 4 AI that lurks in or near water. Beware of old snappers.
  • Added AI swimming mechanic


Bug Fixes


  • Fixed the issue where players with DX12 but lacking SM6 support would get a DirectX 12 error/crash
  • Fixed the infamous "flight glitch" which caused players to lose flight immediately after takeoff
  • Fixed broken Bite Collision for Inferno Ravager & Flame Stalker
  • Fixed the models of the Biolumin, Blitz Striker, Flame Stalker, Inferno Ravager, Shadow Scale, & Brood Watcher dragons to to fix misaligned eyes
  • Fixed camera showing underwater filter in some parts of redwoods
  • Fixed an issue where Elder growth progress would show 100.0% when the percentage was actually 99.5 to 99.9%
  • Fixed an exploit allowing players to accept an egg then go back to their sleeping dragon if they didn't like the stats
  • Fixed a bug where Acid Spitters could sprint indefinately without stamina
  • Fixed an issue where the Biolumin was struggling to get A+/A++ nesting stats due to not having the Elder crit bonus
  • Fixed an issue where restored Biolumins would cause a game crash
  • Fixed "Random Skin" nesting bug
  • Fixed bug that prevented nests from being killed
  • Fixed an issue where Acid Spitters and Shadow Scales could shoot a player behind them by zooming their camera out
  • Fixed a bug that prevented Inferno Ravager and Flame Stalker from being able to do bite damage while flying
  • Fixed an issue where server was calculating hitbox positions from the "T-Pose" and not the current animation frame
  • Fixed a bug where servers with Group Damage disabled allowed players in the same group to apply status FX like decay to each other
  • Fixed an issue where AI would not move
  • Fixed a bug preventing Admin Spectators from being able to see Global/Local public chats
  • Fixed a bug where Fire Breath audio would continue to play if the attack was cancelled quickly after starting
  • Fixed an exploit where Inferno could ignite indefinitely and other players would not see it
  • Fixed a bug where players would sometimes experience very slow and jittery turning on their dragon
  • Fixed a rare crash when opening the character panel or social panel
  • Fixed missing nest interaction menu
  • Fixed an issue where baby IR look around idle was using the wrong animation causing the tail to flare
  • Fixed some issues with the Being Carried Camera to eliminate jitters so it should work better when being carried in flight
  • Fixed some animation blending issues that were mostly noticable on the Shadow Scale in growth stages halfway between juvi and adult
  • Fixed an issue where IR/FS Fire Breath would get stuck on if releasing attack before the startup finished
  • Fixed many performance issues
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Release:04.12.2019 Genre: Simulation Entwickler: Beawesome Games Vertrieb: Beawesome Games Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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