News Liste Dark Envoy

HOTFIX 7 - 11.01.2023
Dark Envoy
11.01.24 19:14 Community Announcements
First of all, I want to thank you all for your consistent feedback. Thanks to it, we were able to address and fix reported issues in this hotfix. Please continue to make in-game reports, even if you did not encounter any issues. Any form of feedback and ideas are also greatly appreciated.

Version: 1.2.2.70959; download size: 1.7GB

Hotfix 7 - All changes:


  • Fixed several issues causing crashes upon exiting the game and recalling from a location. If you still experience crashes, please restart the game after it happens and use the “Report Issue” from the main menu immediately after it boots up.
  • Various other fixes improving game stability.
  • Fixed a potential blocker that stopped players from recalling after the Joe Mana fight if they were supported by friendly bandits.
  • Fixed an issue causing beam weapons (e.g. the Revenant Gear Spider) dealing double damage.
  • Fixed a co-op issue causing the client to attack with extremely high speed.
  • Fixed a co-op issue that could result in the client being stuck in attack animation, blocking them from movement and resulting in a failed attack.
  • Fixed co-op issues caused by the client joining a game while the host is on the world map.
  • Enemies will no longer drop items of a lower tier than the one spawning in chests on the current level.
  • Inner Void and Stormbringer enchantments will no longer cause extremely high Mana degen.
  • Nice to Meet Me enchantment will now work correctly when stacked.
  • Fixed Revenant clones spawning with incorrect Damage values, causing them to deal extremely low Damage.
  • Combat Medic: Medic Golem’s responsiveness was greatly improved. It will no longer idle instead of healing critically wounded allies nearby.
  • Combat Medic: Healing Crystal will no longer increase cooldown at skill level 3.
  • Player party entering a random dungeon should no longer spawn within enemies’ line of sight.
  • Guardian: Fixed Shield Master passive skill causing movement issues if a unit was not equipped with a shield.
  • Inquisitor: Deflector Shield will now correctly mitigate Damage and reflect it.
  • Engineer: Fixed an issue with Mana Absorb passive skill not applying correctly.
  • Constructor: Charge/Quickcharge Rod will now correctly scale with summoner’s Skill Power at skill level 3.
  • Assassin: Fixed an issue with the Slaughter skill (and its variants) that locked the unit if the player attempted to cancel its cast.
  • Sold items will no longer disappear from stores upon entering the ship Training Room.
  • Rotmorph and Voidmorph Hybrid enemies have had their Damage types switched to better match the unit’s look.
  • Bosses HP scaling was greatly reduced on higher difficulty levels.
  • Fixed certain unique items having incorrect stats at a higher tier.
  • Removed stat discrepancies between Challenge rewards items and their regular counterparts.
  • Increased Unique Armors’ base stats (Armor and Magic Shield values)
  • Lowered HP Regen modifier on Leader’s Helmet.
  • Numerous improvements to language versions, eliminating leftover untranslated strings and overflowing text.
  • Disabled redundant Mana bars on city NPCs that occasionally caused graphical glitches on their unit popups.
  • Fixed stats and resistances order in item comparison to match between compared items.
  • Client will no longer receive notifications for all previously completed quests upon joining a game.
  • Removed redundant menu buttons that appeared in the “load game” screen in the main menu.
  • Fixed an issue causing boxes in the inventory screen to glitch occasionally.
  • Removed several cases of the game displaying graphical glitches upon loading a new level, immediately before it initializes a cutscene.
  • Visual improvement to the class selection screen.
  • Fixed an issue causing controllers glyphs to disappear when swapping the input device.
  • Fixed icons not displaying correctly in certain codex entries for languages other than english.
  • Fixed an issue causing certain hoverable elements in cities to not be intractable if they’re far from player units.
  • Crafting menus will now correctly display the number of unlocked recipes of a given category.
  • Player name no longer accepts non-alphanumeric characters that were not displayed correctly.

Please continue to share your feedback with us. The best way to do it is via the in-game "Report Issue" option or by joining our Discord and sharing it there. If you encounter a crash, please send a report after restarting the game.

We are committed to making this game as perfect as it can be.
Event Horizon team ????️✨

https://store.steampowered.com/app/945770/

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Release:24.10.2023 Genre: Action-Strategie Entwickler: Event Horizon Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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