Thank you for all the great feedback and the bug reports. We appreciate you taking the time to share them with us, and as always, if you run into any new issues, they can be reported here.
Update 15:35 CET: The patch is now live. Please note it's being rolled out in batches so if you don't get it yet, it's on the way.
Winter Treat - 2 New Maps
- Sunshine Peninsula
- Corral Riches
Performance
- Added LODs for characters and selected assets
- Optimized geometry layout for all assets
- Decreased Virtual Texturing pressure with assets that don't use emissive maps
- Disabled VSync for default settings
- Disabled volumetric lighting calculations where it was mostly invisible
Gameplay
- Improved lane-changing behavior for vehicles
- Fixed: Traffic accidents that last forever (and improved resolution of the accidents)
- Improved cargo air transport by: [list]
- Increasing airplane cargo capacity from 50t to 100t
- Increasing airport cargo terminal capacity from 100t to 720t
- Adding all resource types to Airplane Outside Connections
- Not allowing cargo terminals to store garbage resource
- Improved storage buildings to consider both current storage and future storage (to include cargo already on its way)
- Fixed: Cargo terminals import garbage
- Fixed: Companies can buy the input resource from commercial companies
- Fixed: Export can happen when output resource amount is below 0
- Fixed: Resource amount might become negative when transport vehicle loading a large amount of resource (negative amounts reset to 0 in existing saves)
- Fixed: Airport can import goods from Road Outside Connection when there is no air cargo route
- Replaced money buffering system with a new system that directly deducts the money (city’s income should be more predictable now)
- Fixed: Income awarded twice
- Fixed: Unknown profit during storage transfer
Graphics
- Added line color to passenger ships, cargo ships, and cargo train engines
- Improved quality of character model variations
- Fixed: Visual glitches with metallic/smoothness maps on character clothes
- Fixed: Light props on Grand Bridge float in the air after connecting a road
- Improved lights on forest machinery
- Improved propping for several buildings
- Fixed: Spawn point for cargo trucks is not inside the warehouse as expected
- Fixed: International Aiport roads are not inverted with left-hand traffic
- Fixed: Crosswalk looks broken when pedestrian path bridge is connected to ground pedestrian path through a road