We'll continue to work on both performance improvements and gameplay issues, and if you run into any issues with the game following the patch, please report them on our support forum here:
https://forum.paradoxplaza.com/forum/forums/cities-skylines-2-bug-reports.1162/
Gameplay fixes
- Mail fixes:[list]
- Fixed: Citizens do not have destinations in their Selected Info Panel when Sending Mail
- Fixed: Post van not delivering/collecting mail from target building if the path accesses the lot in a specific way.
- Fixed: Post van failing to collect mail from building if it's also delivering mail to the same building at the same time.
- Fixed: Post sorting facility is unable to export global mail
- Adjusted industrial companies' production efficiency to produce more products to increase good exports.
- Adjusted storage companies spawning, storage companies will spawn less than storage capacity demand to increase goods export.
- Fixed vehicle state that isn't exporting showed as exporting state
- Cargo Stations like harbors, and train terminals will have a low stock amount at 100t, the terminal will import around 30t each time the current amount is below 100t.
- Cargo Stations like harbors, and train terminals will have an export threshold of 200t, the terminal will export around 30t each time the current amount is above 200t.
- Storage companies will spawn less than the current producing capacity to increase export (does not affect existing storage companies in the city)
- Improved pathfinding to include storage & cargo stations as valid import candidate targets
Graphics fixes
- Improved terrain smoothing for networks and large buildings
- Fixed: Forward road arrows on building lots incorrect for left-hand traffic.
- Fixed: Trees sticking out of the river in the main background image
- Fixed: Dam (net-part only) facing the wrong way when using left-hand traffic
- Fixed: Buildings missing road arrows and some other props depending on the selected theme
- Fixed: International Airport missing bus stops when using the North America theme.
UI fixes
- Improved Selected Info Panel and Infoview panels to scale with text scale
- Improved sorting of households: [list]
- Citizens sorted by age in household/single-family home Selected Info Panel sidebar
- Households sorted by member count in building Selected Info Panel sidebar
Other fixes
- Fixed: Now They're All Ash Trees, Out For a Spin, The Size of Golf Balls, Groundskeeper, Up and Away achievements, and Four Seasons achievements
- Fixed: Prefabs not unlocking correctly
- Fixed: Cinematic camera data is not resetting when loading a save or starting a new one
- Fixed: Object base mesh not visible if the main object is out of camera viewport
- Fixed: Forestry Area's Forest Forwarder was not playing the engine sound
- Increased all emergency vehicle siren sound distances
- Improved cached progress for Achievements
- Added 2 new steps to Education tutorial
- Added missing translations
- Optimized XP calculations
- Improved error and crash reporting tools