Dear fellow card warriors,
The fith Early Access roadmap update for Cardaclysm is live! It adds the new realm Highmore Castle, that is available every time you collect 5 Higmore keys. The update also adds a number of new cards and new objects. I hope you enjoy it!
And please let me know your feedback on the Cardaclysm Discord channel or in the Steam Community. It's really appreciated!
NEW STUFF:
- New realm: the Highmore Castle realm is available every time you collect 5 Highmore keys!
- New cards: Highmore Golem, Highmore Paladin, Highmore Skirmisher, Highmore Commander, Highmore General, Highmore Templar, Highmore Inquisitor and Ice Queen
- New map object: The red banner allows you to reduce the attack of all enemies by 1 in the next battle
- New map object: The alchemist's potion allows you to reduce the health of all enemies by 1 in the next battle
- New music: 4 new songs have been added to the soundtrack DLC
CHANGES / FIXES:
- Fixed a bug where the Defense shield would sometimes not protect a creature against the [Deadly] skill
- Fixed a bug where Boots of Haste would lock the game by drawing four cards when a choice book was played
- Fixed a bug where Corruption, Poison or Frostbite would not be applied if the creature dies to damage reflection
- Fixed a bug where if you only had a single creature in your deck, it would not get drawn at the start of battle
- Fixed a bug where projectiles aimed at Lizard Mercenary and Lizard General would sometimes miss
- Fixed a bug in the forest realm where the way forward could be blocked by a trader
Thank you all very much for your ongoing feedback and support! ❤️
Stay safe and see you all in the Realms of Cardaclysm!
Ede
https://store.steampowered.com/app/1252710