Howdy Gunslingers,
The promised update has arrived and it is ready to go, but before you go digging into the newest changes, let us share with you one more thing that will make some of you happy.
Steam Community items
As of today, Steam Community items have been enabled for Blood West, so expect some trading cards to drop while you play. There are also badges to unlock, forum emotes, profile bacxkgrounds - the whole shabang!
Keep an eye out for these sweet special Steam item drops, and now back to the 3.0.4 update. It's time to give you the...
Full 3.0.4 changelog
Major Changes:
- Fixed a very rare error that occurred when accessing the player’s stash that results in items being lost
- Fixed a very rare instance of items being lost - after the patch is applied, the lost items should be back in player’s inventory
- Fixed inability to save & exit the game via pause menu for some players
- Fixed issue where removing Occult Mask without full HP didn’t remove the effect
- Second level of Gunslinger perk no longer affects bosses
- Fixed rare crash that occurred on opening bags in a trading window
- Fixed an issue that could cause some players to not be able to pick up items from the ground
- Way of the Spirit is no longer tradeable
Minor Changes:
- Fixed an issue that made builds using Devil’s Eye to increase player’s HP beyond the intended levels
- Disabled mouse acceleration/smoothing that was not suppose to be active
- Fixed an issue where the Emerald Eyes could be taken off without dying or using Purple Revival
- Animated Dead will no longer perform two charges/jumps in a row
- Certain artifacts and weapons were not working correctly - including Giant Leech, Drunken Master, Corrupted Liver
- Fixed an exploit that allowed player not tot pay for partial stacks of items under certain circumstances
- Fixed a case where the number of available charges of Whetstone disappeared from HUD
- Revolvers are better aligned towards the center
- Fixed an issue that could cause the cursor to disappear when the player left the trading window in a specific manner
- Spite no longer will kill player if they have exactly 5 HP remaining when trying to shoot
- Lionheart should now work correctly
- Fixed an issue where the [spoiler]friendly Boo Hag[/spoiler] could be both at the old and new camp
- Blowing up enemies heads with dynamite no longer counts towards the Headhunter achievement
- Fixed a rare issue where the player was not able to move after teleporting back to the Safe Zone
- Bunch of smaller typos and improvements to translations
Balance Changes:
- Undead Hunters take aim faster, making them more dangerous
- Scallywag now prioritizes throwing molotov at player over using a shotgun
- Increased the range of the stomp attack for boss of Chapter 2
- Crimson Brooch found on maps will have non-default price values
- The following perks have been slightly rebalanced: Bloodless, High Tolerance, Gotcha, Bloody Carnage, Pitcher, Strong Lungs, Alive and Dangerous, Self-taught and Gunslinger
Other improvements:
- Added the ability to change keybind for item rotation on the inventory screen
- Added an the option to hide/show UI as desired, using a bindable key
- Added the ability to limit fps to a desired value
Known Issues
- Negative Stamina regeneration (until death, or next strong melee attack)
- Whetstone buff icon may remain on screen and as an effect after all charges has been used
- Enemies may stop moving under certain rare circumstances
- Rare case when one of the NPC doesn’t update correctly and softlocks player when trying to talk to them
- There were reported crashes on Chapter 3 for some players