In the release version of Blood West we've done a reset of the skill point allocations, so players returning to the game can re-distribute them in the redesigned skill-tree. In some rare cases this caused the perks to reset alright, but didn't grant any skill points to distribute. This hotfix alleviates this problem, and addresses some other issues. Full changelog follows:
Minor:
- Long Jack no longer reduces maximum HP of the player on debuff
- Alvaro’s Necklace has been slightly buffed
Bug Fixes
- Fixed an issue that could cause players continuing game from previous specific version of the game to not have their perks/levels reset properly
- Protagonist moans were too loud, we calmed him down a bit
- Emerald Eyes could still provide better prices at shops without being equipped
- Specific rope in Chapter 3 was trying to kill players - now it should behave properly
- Fixed a bug regarding a full stack of 5 Hellbear Hearts
- Fixed a bug with Devil’s Eye constantly giving more HP than it should, after save & load