Hi,
Highlights in this update:
- Visual improvementsImproved smoke and debris/water spalsh rendering. It now looks like it has a bit more volume. More fixes and improvements to water reflections. Lowered the bloom threshold a tiny bit. New hay texture maps.
- Gameplay logic Added "You are starving!" warning when you are starving. Changed so that you don't heal if you are starving. Changed so that hunger goes up even when you are sleeping but only at half rate. Changed so that it takes 12 game hours to fully heal when sleeping. Equals 12 real seconds of sleep. Changed so that sleeping uses less food to regenerate health compared to when the player is awake. Player will now automatically wake up at 07:00 if sleep is not aborted earlier.
- New block types Quarter half cylinder.
- Vehicles Fixed copter light position. Updated copter rotors and landing skids with the new quarter half cylinder block type. Smoother spotlight shape from vehicle lights. Fixed drill light position. Fixed drill parts (like wheels) randomly destroyed by drill (only a visual thing).
- Bug fixes Fixed Add/delete single plant random crash. Fixed charcoal material transition from bark.
best regards
Jens