News Liste Blockscape

Blockscape BSNG v19 released (Easter 21 update)
Blockscape
25.03.21 20:01 Community Announcements

Hi!

The big Easter update is out! (Build 6450376)

Highlights:



  • New world (Landscape 2). Smoother terrain. More interesting features. Caves.
  • Smoother character animations with blending (Used by player and worker models).
  • Many updates to the player model.
  • Switched to alpha transparency for all effects like smoke and fire.
  • Swing speed now depends on how heavy the tool is.
  • Material transitions for distant terrain.
  • Updated leaves materials. Trees look much better now.
  • New curved block types. (Slope rounded, slope rounded half, slope rounded quarter, Slope rounded corner).
  • New vehicle: Drill
  • New vehicle: Hang Glider
  • [previewyoutube=ooeiTaTYPSk;full][/previewyoutube]
  • Falling Snow (Only in winter biomes with fog).
  • [previewyoutube=NYQ1ITcblbk;full][/previewyoutube]
  • Added a player Bed. The new Bed can be used to restore health and also sets the spawn position. The worker bed is now renamed to "Guest Bed".
  • Low temperature can now hurt you. Craft boots to explore winter biomes.
  • New snapping logic for modular building parts (MBP). Much easier to work with.
  • Modular Building Parts (MBP) can now be crafted in survival mode (Recipes are auto generated for tools detected as MBPs). MBPs are crafted with the "Architects Table" crafting station.


Almost full list of changes:



  • Real leaves
  • Switched to alpha transparency
  • Alpha clouds
  • Better normal maps
  • Added material transitions for distant terrain
  • New mod: Landscape 2
  • Drill vehicle (Voxel Cruscher 3000)
  • Added Falling Snow
  • Added vehicle tag to xml.
  • Added player head position to Moonstang
  • Removed any player heads from vehicles voxel data.
  • Fixed destination pos for play transition into drill vehicle
  • Pick up entities with [SHIFT] + [RMB]
  • Deleteing (picking up) entities should add them to inventory
  • Water flow is now working correcty.
  • Added debris particles. Something in between blocks and smoke.
  • Added water foam!
  • Added water splashes
  • Fixed pivot point for bomb!
  • Fixed Savegame screenshot generation.
  • Added MSAA to hud/inventory
  • Forced third person camera in drill.
  • Fixed thirdperson camera dist for drill
  • Added Pitch display for easier navigation with drill
  • Smooth transitions between animations
  • Added Copter :)
  • Fixed many problems with world surfaces
  • Added torso Armor
  • Added sitting animation
  • Added support for flying machines
  • Add lights to drilling vehicle
  • Fixed flashlight and foliage lighting errors
  • Tunnel Camera for drill
  • Added biome temperature
  • Make sure player start above water and not too high.
  • Fixed Smoke not recieving light from eye or flashlight
  • Should not be able to jump from steep slopes
  • Auto create recipes from modular building parts
  • Added caves systems
  • Make sure that caves are not generated outside the map!
  • Fixed Crafting screen scrollbar not working
  • Fixed Hand and tool is not visible in third person.
  • Fixed No sound when hitting bcm with health
  • Remove flying ores in caves!
  • Temperature should not hurt player in god mode!
  • Fixed snapping for all modular building parts. Much easier to work with now.
  • Added beamed support and arch modular building parts.
  • Placing blocks should be instant in both god and survival mode.
  • MBP Wall attachments should snap to other wall attachments
  • Fixed "Porch roof support snaps to wall when wall has balcony"
  • Added architects crafting tables
  • Architects table should be made of plank only
  • Architects table crafting
  • Architects table should only be craftable from Workbench!
  • Fix scaling of leaves. See inventory!
  • How to visualise leaves on for very small objects like saplings? Using different scale for leaves from scalar fields and blocks now.
  • Blockscape hangs on exit when in vehicle! Looks like it happens at random!
  • NPCs should use animation mixer
  • Remove the grid pattern on tools!
  • Falling snow should use shader with "omni" light.
  • Add falling snow
  • Switch to texture arrays
  • Fix player hand.
  • Leaf voxels are not allowed to placed near normal voxels. Better to make neighbor surface visible? Try this first! Yep, works good!
  • Write info about temperature damage to chat.
  • Add player bed.
  • Should not be able to sleep in guest beds (see master bed).
  • Equipping a tool should select MBlock.
  • Fixed "No hit particle when hitting scalar fields surfaces"
  • Fox should drop fur
  • Dropped items should show up in chat (found items)
  • Boots crafting
  • Add boots. Should keep you warm in the snow!
  • Player should respawn at player bed position.
  • Equip sound.
  • Force flying when in copter.
  • Force NOT flying when in glider or ground vehicle!
  • Add wind sound to glider
  • No smoke from glider please!
  • Controller back should tilt copter and glider backwards?
  • Fixed "Player walking animation is too fast when in glider"
  • Add slope rounded
  • Add slope rounded half
  • Add slope rounded corner
  • Force flying when in helicopter
  • Add hang glider!
  • Glider crafting
  • Added Tires block typer as a test.
  • No light from glider please!
  • Add luminous mushrooms to caves
  • Fixed angle of Drill wheels.
  • Fixed Wrong material on drill
  • Furniture should not snap to MBP
  • Drill crafting
  • Fix description on mouse over vehicles
  • Instant delete in Just build mode!


I hope you like it!

best regards
Jens
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Release:04.07.2014 Genre: Gelegenheits-Spiel Entwickler: ioneo Vertrieb: ioneo Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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