News Liste Blackout Protocol

Dev Log #7: Changes to Upcoming Content Plans
Blackout Protocol
13.10.23 22:19 Community Announcements
Hello, I'm Dongsoo Oh, the Creative Director of Blackout Protocol.

It's been a while since the 0.12 version update, which featured numerous content updates such as the addition of character passives, new Synaptic Enhancements, and general adjustments to game mechanics. Our development team has been working feverishly since the start of Early Access, and we feel now is the right time to pause, reflect on the game’s development history and current state, and take a fresh look at our current roadmap.

Our team is deeply committed to addressing direct player feedback first and foremost. So, in the process of re-examining our current plans for Blackout Protocol's future, we've come to the conclusion that there are some core issues with the game that we need to address as our next, most urgent priority. Or, to put it another way: Blackout Protocol is due for some much-needed renovations that, until now, we've been putting off, either because they require altering the game's core or a significant investment of time.

Therefore, we've decided to conduct a cleanup of the game's foundation before piling on more content. We believe this will help make our development processes a bit more efficient, and shorten the amount of time it takes to deliver new content to you with strong confidence that it’s fun.

For these reasons, we’ve decided to place a temporary freeze on our current roadmap, particularly the addition of new content, and prioritize the following instead:
  • Tightening up character movement and controls[/*][list]
  • Enhancing the basic playability and feel of core controls, including movement, rolling, weapon switching, and firing.[/*]
  • Improving the usability and placement of items and objects throughout the game’s maps.[/*]
[*] Adjusting the overall tempo of the game[/*]
  • Introducing players to the game’s unique elements gradually and with a more graceful on-ramp.[/*]
  • Refining some aspects of the game that were originally designed a bit quickly or haphazardly, such as the cost of weapons, the placement of supply boxes, and the quantity of items obtainable from supply boxes.[/*]
[*] Game design improvements related to the Panic Gauge[/*]
  • Cleaning up aspects of how the gauge is triggered, which currently differs between players and enemies[/*]
  • Clarifying how the Panic gauge interacts with light or dark areas in the game, and ensuring we’re communicating that relationship to players effectively.[/*]
[*] Enhancing essential features for single-player mode
  • Looking into various changes related to pausing and resuming gameplay.[/*]
[*] Balancing weapons and weapon/Synaptics categories[/*]
  • Addressing some basic usability issues with certain weapons[/*]
  • Improving game balance between weapon-types and Synaptics categories.[/*]
[/list]
We aim to implement the above by the end of the year. Additionally, we’re looking into the trigger conditions and difficulty levels for certain map variants. Finally, we’re looking into addressing various inconveniences players have reported encountering during co-op in Squad mode.

If you've been following Blackout Protocol’s development closely so far, you can probably understand that a lot of these changes have been needed for a while. We’ll be pushing any update that can be applied in isolation directly to the live game as quickly as possible, so please keep an eye out for more info.

Our entire team will be working hard to complete these core improvements and resume the development of new content as soon as possible.


Sincerely,
Dongsoo Oh
Logo for Blackout Protocol
Release:19.07.2023 Genre: Actionspiel Entwickler: Ocean Drive Studio, Inc. Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

0.20.3 Minor Patch Notes
Blackout Protocol
07.11.24 23:01 Community Announcements
Scream Like a QT This Halloween
Blackout Protocol
28.10.24 17:51 Community Announcements
Sharing the Roadmap Leading to Official Release
Blackout Protocol
25.10.24 22:02 Community Announcements
0.20.2 Minor Patch Notes
Blackout Protocol
25.10.24 17:00 Community Announcements
0.20.1 Bug Fix Patch Notes
Blackout Protocol
14.10.24 18:56 Community Announcements
Section 13 0.20 Patch Notes
Blackout Protocol
11.10.24 17:00 Community Announcements
0.20 Patch and Beyond
Blackout Protocol
11.10.24 00:10 Community Announcements
Streaming Section 13 Update!
Blackout Protocol
10.10.24 01:00 Community Announcements
Notice Regarding the End of Demo
Blackout Protocol
08.10.24 23:32 Community Announcements
Demo Plans, Co-Op, and Difficulty Levels
Blackout Protocol
11.09.24 17:00 Community Announcements
Double Mission Accomplished: Gamescom and PAX West 2024
Blackout Protocol
03.09.24 17:38 Community Announcements
Section 13 Demo 0.19.2 Minor Patch Notes
Blackout Protocol
30.08.24 18:58 Community Announcements
Section 13 Demo 0.19.1 Patch Notes
Blackout Protocol
29.08.24 17:00 Community Announcements
Introducing Section 13
Blackout Protocol
21.08.24 22:28 Community Announcements
Demo App Now Available
Blackout Protocol
21.08.24 21:30 Community Announcements
Game Direction Update From ODS_Jungsoo, Head of Operations
Blackout Protocol
16.08.24 18:30 Community Announcements
PAX West 2024 Here We Come
Blackout Protocol
09.08.24 01:07 Community Announcements
We're Going To Gamescom
Blackout Protocol
31.07.24 01:40 Community Announcements
Black Out the QTs During Summer Sale!
Blackout Protocol
27.06.24 17:00 Community Announcements
Endless Excitement at Section 13 with 30% Off
Blackout Protocol
13.05.24 17:00 Community Announcements
Snippets from the Future: Body Modifications
Blackout Protocol
02.05.24 02:42 Community Announcements
Classified Footage
Blackout Protocol
23.04.24 23:30 Community Announcements
Snippets from the Future: Procedural Generation
Blackout Protocol
06.04.24 00:39 Community Announcements
Mission Complete: PAX East 2024
Blackout Protocol
25.03.24 23:30 Community Announcements
Blackout Protocol’s New Direction and Roadmap
Blackout Protocol
21.03.24 13:01 Community Announcements
Rally at PAX East 2024!
Blackout Protocol
02.03.24 01:12 Community Announcements
0.15.0 Patch Notes
Blackout Protocol
16.02.24 17:17 Community Announcements
Snippets from the Future: Roguelite Elements
Blackout Protocol
09.02.24 20:00 Community Announcements
Blackout Protocol Is Changing
Blackout Protocol
31.01.24 18:15 Community Announcements
Thank You for Your Support, Agents!
Blackout Protocol
23.12.23 00:30 Community Announcements
Celebrating Winter Sale 2023 w/25% Off
Blackout Protocol
21.12.23 18:02 Community Announcements
0.14.2 Minor Patch Notes
Blackout Protocol
20.12.23 20:16 Community Announcements
0.14.1 Minor Patch Notes
Blackout Protocol
15.12.23 18:44 Community Announcements
Ring in Friends and QTs with 35% Off!
Blackout Protocol
13.12.23 18:00 Community Announcements
Happy Thanksgiving from ODS
Blackout Protocol
22.11.23 20:00 Community Announcements
0.13.3 Minor Patch Notes
Blackout Protocol
22.11.23 17:38 Community Announcements
Blackout Protocol 25% Off!
Blackout Protocol
21.11.23 18:02 Community Announcements
Blackout Protocol Needs YOU
Blackout Protocol
21.11.23 18:01 Community Announcements
0.13.2 Minor Patch Notes
Blackout Protocol
17.11.23 20:00 Community Announcements
0.13.1 Minor Patch Notes
Blackout Protocol
14.11.23 20:17 Community Announcements
Dev Log #8: 0.13.0 Balancing Act Patch
Blackout Protocol
08.11.23 19:15 Community Announcements
0.13.0 Balancing Act + 0.14.0 Up Close & Personal Patch Notes
Blackout Protocol
08.11.23 19:15 Community Announcements
0.12.4 Minor Patch Notes
Blackout Protocol
16.10.23 19:00 Community Announcements
Dev Log #7: Changes to Upcoming Content Plans
Blackout Protocol
13.10.23 22:19 Community Announcements
0.12.3 Minor Patch Notes
Blackout Protocol
03.10.23 19:00 Community Announcements
SHMUP Sale Going on NOW - 25% Off
Blackout Protocol
26.09.23 18:06 Community Announcements