It's a complete overhaul of combat system with new features and better performance. Thanks to everyone who participated in beta, it helped us to fix a lot of bugs and adjust how new mechanis work.
What's new:
- Improved combat with deeper combat mechanics
- Enemy towers: destroy them all to win a map. But be prepared - you’ll be attacked with greater force!
- Map editor, create and share your own maps
- Mini-bosses can spawn every 5th wave, make sure you are ready to meet them! Each is dangerous in it's own way
- New river map scenario
- You can call militia at night to help you fight
- New units leveling system
- Pikeman have really long spears now
- Swordsman have shields from the start and can cover from arrows
- Enemy paths, you can see how enemies will move across the map
- Hundreds of new sounds
- You can give banners with auras to your units or place banners on walls or towers
- Water will freez in winter creating new paths for enemies
- Sandbox mode
- Combat difficulty now adjusts to your wealth and army size, fights can be more challanging on higher difficulties
- Improved game performance
Let us know what do you think about new update in the comments!