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Bug Fixes and Tweaks:
[list]
- Fixed incorrect map scaling in MapView (probably breaks coords for other maps).
- Fixed NRE when opening the map if no map nodes exist.
- Fixed the Balsa Manual window being too small in the main menu.
- Updated the water package to its latest version.
- Fixed floating origin issues with rendered water quads.
- Water should no longer flood the scenery on large maps near the edges.
- Added underwater visual effects.
- Fixed vehicle buoyancy being inaccurate sometimes and floating above/below the surface.
- Much improved water reflection quality.
- Fixed vehicles/projectiles leaving a weird trail over the water sometimes.
- Added new water setup prefab to allow mods to configure ocean water without needing to purchase Hydroform water for Unity.
- Generated water presets from our existing maps, to allow reusing their appearance on mod maps.
[/list]