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Tweaks and Fixes:
[list]
- Fixed a soft-lock condition when loading vehicles in the Workshop.
- Added an indication for when canceling a vehicle spawn is possible.
- Fixed a soft-lock condition when hosting an mp session with the Team Deathmatch (or any mission) pre-selected from the main menu.
- Added new icons for vehicle UI markers, so it is possible to identify when vehicles are enemies, friendlies, armed or unarmed.
- Fixed vehicle icons not updating properly for all players when changing teams
- Fixed trim controls going to zero when trim input is locked (eg when typing in Chat)
- The game now prevents joining MP matches while they are still being created (ie the host is not done loading)
- Civilians (unteamed) vehicles are no longer allowed to hit others If MP Session Weapon Rules are set to Civ Safe or Enemy Only.
[/list]