We’d like to wish you all a very Merry Christmas and a Happy New Year full of awesome games!
Of course the Holiday Season wouldn’t be complete without The Winter Sale.
You can grab AFF at %40 off until the 2nd of January:
http://store.steampowered.com/app/367270
For the Christmas period the characters and vehicles in the game will also wear their best festive outfits, just like last year. More importantly though, here’s what’s coming next year:
Plans for 2020
If you’ve been watching some of our previous news pieces, or are in our Discord, you might’ve spotted hints about upcoming full release.
Indeed, we’d like to bring AFF to version “1.0” within the first half of 2020. Or rather, to stay safe with our estimates considering our tiny budget, around the middle of 2020. What does it mean for the game exactly then?
Nothing overly dramatic. We never considered Early Access an excuse to neglect the game’s shortcomings. AFF has changed a lot over the years but it was a functional game practically from the very beginning.
So the transition from EA to a fully released state is rather arbitrary in this case. What it means primarily is: upon full release AFF will be actively advertised instead of staying under the radar, and will seek to acquire a bigger playerbase.
Development-wise, everything remains on course. Up until the release we’ll focus on adding the (extensive!) tutorials, improvements to the recently added features (like the new renderer) and optimization, continue making the game more user-friendly so it makes the best possible impression. However, our team always works on many things in parallel so expect other content too, those are just the main things we absolutely need to get done for version 1.0. We’ve updated the roadmap accordingly.
Once again, best Holiday wishes to all of you and thanks for sticking with us, tolerating our slow development pace and letting us share this dream of a game with you.
Onwards and upwards!