News Liste Ancient Cities

Continental Biome : Kale cultivation
Ancient Cities
12.09.24 09:39 Community Announcements
v 1.0.3.27 Continental biome : Kale cultivation

New release of the continental biome : Kale is a plant suitable for not too hot climates that you can plant when you discover agriculture.

LATEST CHANGES & FIXES

- Included kale plant and kale resource as a new crop option.
- Included resolution selector to improve your fps.
- Tweaked labor policy and tasks performance to improve gameplay.
- Tweaked max value for each policy based on leader attributes.
- Increased pace of unrest by work by difficulty level.
- Increased calories for processed foods.
- Increased size of the herders group.
- Fixed Removing process progress when pausing buildings.
- Fixed month reporting in the interface.

CHANGES

- Included Arrow grass plant as a new source of fiber.
- Included work groups job spots limit as a moddable parameter.
- Included pear tree and pear resource.
- Included Ficaria verna plant as a new source of roots.
- Improved service points visualization when placing buildings.
- Improved sleep and nutrion behaviors.
- Increased density for wild animals.
- Tweaked probability of hunting calculation by difficulty level.
- Tweaked path creation, decay and adherence.
- Tweaked unrest by work and game difficulty.
- Public .fbx files can now be edited to facilitate modding.

FIXES

- Fixed regional group interface when departing.
- Fixed skeletons are not gathered from farms.
- Fixed task priority related to the hour of the day and distance.
- Fixed use of benches minimizing waitings.
- Fixed tomblack when bodies are not from the tribe.
- Fixed migrants and animals stuck.
- Fixed not using all the slots in a passage tomb.
- Fixed production limits for tools used in raids.
- Fixed meat raw visuals in the dryer.
- Fixed crash when burying bodies.
- Fixed crash when loading corrupted game meta-data.
- Fixed resource spots regrowing on farms and other areas.
- Fixed heaps should be deleted when emptyed in an area.
- Fixed resource trees reproducing outside playable area.
- Fixed crash when some one leaving the tribe when in a regional group.

PLEASE ENSURE YOUR GRAPHICS DRIVERS ARE UP TO DATE.

- Please use the Steam 'Players' forum to post your feedback, bugs & issues.
- Please send us a report if the game crashes and post report number in the forums.
- Please mod creators: Update & upload your mods when required.

WHAT'S NEXT?

- We are working on new content updates not yet disclosed while improving the game.

HOW CAN I SUPPORT THE CONTINUOUS IMPROVEMENT OF THE GAME?

- Please post a positive review on Steam to support this project.


Logo for Ancient Cities
Release:24.03.2023 Genre: Simulation Entwickler: Uncasual Games Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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