News Liste Ancient Cities

European Housing hotfix BETA
Ancient Cities
23.02.24 16:00 Community Announcements
v 1.0.2.21 European housing hotfix BETA

LATEST CHANGES:

- Included beets and pulses as tradeable resources.
- Improved multi-language support and text fonts.
- Improved pathfinding for humans and domestic animals.
- Improved suitability calculation to join working groups.
- Improved visuals for trees, plants and terrain.
- Improved perfomance for tribe information uploading to the web map.
- Improved behavior for idle citizens.
- Balanced learning pace and task performance by game speed.
- Balanced starting resource densities and production.
- Balanced dwellings desirability.
- Balanced relative task priorities and distance costs.
- Balanced daily calorie needs for livestock.
- Increased sea fish in extreme cold conditions.
- Increased fine stone and raw stone density everywhere.
- Increased decay period for mud and clams.
- Increased time to maximum effect for unrest from sleep and overwork.
- Increased flint and stone density and regeneration in rivers.
- Increased priority for dead trees in chop groups.
- Increased unloading priority by user priority in storages.

LATEST FIXES:

- New try to trick the buggy Nvidia OpenGL shader compiler.
- Fixed crash while playing when no audio device available.
- Fixed crash when placing building circles with large radius.
- Fixed dismantle of feeders when not empty.
- Fixed visuals of the soil in the pasage tomb and trilithon.
- Fixed some visuals on cloudy conditions.
- Fixed incorrect limit calculation for resources.
- Fixed issues related to bodies in tombs.
- Fixed fertility for cows.
- Fixed count limit for basic fences.
- Fixed wild animals starving during grazing period.
- Fixed corrupt saved games hiding other saves in the list.
- Fixed flax and wheat do not block navigation in farms.
- Fixed to not extract resources when building if not broken.
- Fixed angry by sleep and angry by overwork for regional groups.
- Fixed not showing incompatible but subscribed mods in the mod list.
- Fixed new game issues after game start.
- Fixed achievements progression.
- Fixed Duplicated Dnieper, Don and Volga rivers.

KNOWN ISSUES:

- Issue with migration due to older AMD drivers from Windows update.

PLEASE ENSURE YOUR GRAPHICS DRIVERS ARE UP TO DATE.

- Please use the Steam 'Players' forum to post your feedback, bugs & issues.
- Please send us a report if the game crashes and post report number in the forums.
- Please mod creators: Update & upload your mods when required.

WHAT'S NEXT?

- We are working on new content updates not yet disclosed while improving the game.

HOW CAN I SUPPORT THE CONTINUOUS IMPROVEMENT OF THE GAME?

- Please post a positive review on Steam to support this project

Logo for Ancient Cities
Release:24.03.2023 Genre: Simulation Entwickler: Uncasual Games Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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