News Liste Vindictus

[CMTY] [Letter from Allanon] Expertise Update (Intention and Changes)
Vindictus
08.03.24 01:19 Community Announcements

Hello, This is DEV Allanon.



The Vindictus Team has received extensive feedback from our users regarding the Max Level Expansion and Expertise Update.

Thoroughly reviewing the feedback provided an opportunity to assess whether the planned update is on the right track.

Before delving into the details, it's necessary to explain the intention behind the Expertise update.

Additionally, I would like to address the changes we’ve made based on the feedback from our users.


[INTENTION FOR EXPERTISE UPDATE]



The intention for the expertise update can be elaborated in three main aspects:

1. We aim to make the circulation of materials more fluent by expanding the usage of expertise and farming processes.

As valuable materials are concentrated in top-tier battles, we intend to adjust the value of lower-tier battles through the update.

We expect to create a more enriching gaming environment by providing motivation to users enjoying top-tier battles and inducing play patterns such as targeting specific battles for needed items.

We're also considering developing a feature that allows players to selectively remove the crafter's name, as previously discussed.


2. We are planning to gradually change the gameplay pattern to reduce play fatigue and require less playtime.
In line with recent gaming trends, we want our users to enjoy Vindictus with a lighter heart than before.

To achieve this, we plan to change and adjust the playtime structure more efficiently, resulting in better outcomes.

We anticipate that the ‘Core Boost System’ will lead the intended changes, with increased synergy expected from this system in line with the first intention mentioned.

Additionally, for players who prefer longer playtimes, we felt it necessary to adjust the advantages of playing sub-characters.


3. With the diminishing importance of communication, we intend to activate more interaction between users through Expertise.

As an online game, playing with others is unavoidable.

However, due to recent declines in competition and cooperation, there is a concern that interacting with one another may seem awkward in Vindictus.

While the expertise update may not be the perfect solution, we hope it will serve as a stepping stone for positive change.


[MODIFICATION FOR PLANNED EXPERTISE UPDATE]

Firstly, top-tier expertise will remain shareable across accounts.

Crafting will also be possible with shared top-tier expertise.

This means a single character will be able to use all top-tier expertise and engrave the same crafter's name on items.

Also we are planning to develop an function to delete the crafter name as well.

Secondly, material refinement needed for crafting will be possible through both expertise crafting and NPC crafting.


Thirdly, we plan to introduce an expertise transfer system for players currently investing time and effort into upgrading expertise proficiency.

Transfer between characters meeting certain requirements such as level will be possible.

During the transfer, the title related to the expertise will also be transferred.

However, top-tier expertise will not be transferable, and only expertise proficiency up to 399 will be eligible for transfer.


In summary, regarding the update to top-tier expertise following the max level expansion, a single character will not be allowed to learn all top-tier expertise, but sharing will be permitted between characters within the same account.

However, shared expertise will only be allowed to craft equipment for its own use, and crafting for other characters will be precluded.


We understand that the change itself may not be discomforting for our Mercenaries.

However, we recognize the need for corrections if the change results in significant profit or loss depending on the situation.

We are sincerely grateful for the feedback provided by the Mercenaries.

Some Mercenaries may agree with the above intentions, while others may not.

We understand that these concerns stem from a love for the game Vindictus.

Therefore, both myself and all members of the Vindictus team will do our best to proceed with the update with great care.


Thank you.
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Release:05.10.2011 Genre: Massively Multiplayer Online Entwickler:keine Infos Vertrieb: Nexon Engine: Source-Engine Kopierschutz:keine Infos Franchise:keine Infos
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