Dear players, it's been a week since Uragun 1.0 release and we are so thankful to all of you who played our game! We read and hear all your feedback and rest assured, it's very important to us. Next week we will share our plan for a couple of next updates that will include some highly requested features and changes. Until then, enjoy our weekly update!
New features and improvements
- New Enemy: JUMPER! You can meet him in Hong Kong biome. You say "jump", he says "how high?".
- Requested feature: loadout will save now from your last mission!
- New "Overdrive Charged" indicator animation so you always know when it's ready.
- Expansion Cartridges tutorial (ENG version texts only for now).
- Hong Kong difficulty balance.
- Improved audio mix
- Multiple visual and game logic fixes and improvements on arenas.
Bug fixes
- fixed bug that prevented additional Charges to be added to inventory on a very specific use scenarios
- rare critical bug that prevented tutorial intro video from playing + option to skip tutorial video added.
- proofreading and typos correction
- Overdrive shader low settings fixes
Happy Holidays!