Changelog
Added
- Add_Default_Actions item property. Defaults to true when no actions are specified.
- Buildable_Placement_Rule vehicle property. Replaces vehicle Supports_Mobile_Buildables property.
Fixed
- Russia keycard door progress for players who follow a friend into the room. [Thanks SkeJ!]
- Replacing vehicle battery using the wrong guid. [Thanks NSTM!]
- Headlamp not overriding Priority_Over_Cosmetic. [Thanks Zombs-R-Cute!]
- Duplicate automatic repair/salvage blueprint actions. [Thanks TeemoCell!]
- Default new terrain tiles to Fallback_Green material. [Thanks Jdance!]
- Map credits list cut off in some cases without enough height. [Thanks WWTC!]
- Push forward rendering decal out from surface 2 mm.
- Exception when logging out inside ambiance volume.
- Potential cause of out-of-sync NPC date/time counter.
Edit: Released a .2 patch to fix an exception related to effect cleanup. My apologies for any inconvenience! I'm still not actually sure *why* this exception arose after the .1 patch rather than the 3.24.3.0 update, so if you ran into it in .1 and know why I'd love to hear about it.