News Liste Unity of Command: Stalingrad Campaign

How Unity Of Command 2 balances game design with military history
Unity of Command: Stalingrad Campaign
02.01.20 20:30 Community Announcements


The first Unity Of Command was designed for the open steppes of the Eastern Front. There, the major battles were about manoeuvre, with tank units chasing and covering miles of ground for their objectives, and lines of infantry moving to counter and support. The steppes were perfect for UoC’s unique focus on maintaining your army’s supply lines.

So, when designer Tomislav Uzelac began thinking about turning to the Western front for its sequel, he knew he had a problem. The big battles of France and Italy were slow and attritional, crossing mountain ranges and facing enemies dug into forests. “The question was, how do you go from Case Blue, where you cover 1,000 kilometres in Russia over a month and half, to Monte Cassino, where you stay pounding on one position for six months?” he tells me.

The answer lay in pushing and pulling at the frontline between military accuracy and game abstraction, and in exploring tiny design details which you’d never think could lead to making a vast theatre of war this fun to play. But as well as dealing with Europe’s topography, the sequel would also have to be a lot more complex than the first.

...

Read the full article on The Mechanic:


https://www.rockpapershotgun.com/2020/01/01/how-unity-of-command-2-balances-game-design-with-military-history/

https://store.steampowered.com/app/809230/Unity_of_Command_II/
Logo for Unity of Command: Stalingrad Campaign
Release:17.10.2012 Genre:keine Infos Entwickler:keine Infos Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Unity of Command II: V-E Day Update
Unity of Command: Stalingrad Campaign
07.05.20 10:10 Community Announcements
Unthinkable has happened!
Unity of Command: Stalingrad Campaign
21.04.20 16:17 Community Announcements
Unity of Command II: Axis Scenarios Update
Unity of Command: Stalingrad Campaign
27.02.20 18:28 Community Announcements
UoCII Developer Diary 26 – Updates and Roadmap
Unity of Command: Stalingrad Campaign
23.01.20 15:09 Community Announcements
How Unity Of Command 2 balances game design with military history
Unity of Command: Stalingrad Campaign
02.01.20 20:30 Community Announcements
Unity of Command II is out now! Launch stream and a huge giveway are live!
Unity of Command: Stalingrad Campaign
12.11.19 18:26 Community Announcements
Developer Diary 25 – The Power of Supply II
Unity of Command: Stalingrad Campaign
05.11.19 14:28 Community Announcements
Unity of Command now supports Mac OS X 64-bit
Unity of Command: Stalingrad Campaign
12.10.19 15:05 Community Announcements
Developer Diary 24 – Beta Test Announced
Unity of Command: Stalingrad Campaign
10.10.19 10:02 Community Announcements
TGS Update and Developer Stream
Unity of Command: Stalingrad Campaign
12.09.19 19:08 Community Announcements
Gamescom Update - What’s in the Cards?
Unity of Command: Stalingrad Campaign
19.08.19 13:21 Community Announcements
Developer Diary 23 – A Seaborne Invasion
Unity of Command: Stalingrad Campaign
25.07.19 13:11 Community Announcements
Death from above
Unity of Command: Stalingrad Campaign
18.07.19 15:31 Community Announcements
UoCII Developer Diary 22 – Halted at Metz
Unity of Command: Stalingrad Campaign
09.05.19 17:58 Community Announcements
En Route to Rouen
Unity of Command: Stalingrad Campaign
28.03.19 14:26 Community Announcements
Unity of Command II is officially announced
Unity of Command: Stalingrad Campaign
28.02.19 14:00 Community Announcements
UoC2 Developer Diary 19 – Details, Details
Unity of Command: Stalingrad Campaign
13.12.18 19:00 Community Announcements
Unity of Command 2 Development Diaries
Unity of Command: Stalingrad Campaign
13.12.18 18:59 Community Announcements