Dear community,
since many players expressed the desire for an option in the single-player mode that will grant them more time for planning their next moves or tactical maneuvers we are very happy to respond to this wish today by publishing a first major update for "TransOcean 2: Rivals". In addition to some other improvements regarding the gameplay the much desired option to pause the game will be implemented with this patch!
TransOcean 2 - Patch Notes v1.0.6:
New features:
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- It is now possible to pause the game in the single-player modes, if the player wishes to do so.
- The pause function is now enabled by default. It is possible to enable and disable this function anytime during a running game in the options menu.
- While the pause function is enabled the game will pause automatically during the following situations: [list]
- As soon as a ship reaches a port.
- When you enter the port screen.
- While you look at ships in the wharf or browse for upgrades in the upgrade dock.
- Every time a menu such as the contract list, the ship report, the cash flow or the victory point statistic is opened.
- When as ship has been repaired.
- When a ship has been upgraded.
- While a direct destination of a ship is being selected via the world map.
[/list]
Balancing Adjustments:
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Bug Fixes:
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- It was not possible to use the help function by pressing the key “H” while the ship list was closed.
- A rare calculation error of the repair costs has been fixed.
- Several localization and text problems have been fixed.
- The performance while scrolling longer lists has been optimized.
- Excessive fuel consumption could result in a negative fuel gauge.
- The world map zoom did sometimes not reset properly.
- A possible display problem of the ship selection has been fixed.
- Rare button or menu malfunctions as well as overlapping menus have been removed.
- Faulty victory point calculations have been corrected.
- A bug which resulted in a game freeze due to a certain combination of actions, quests and game length has been fixed.
- The direction of the mouse wheel during the creation of a profile has been corrected.
- The third goal of chapter 3 is now being evaluated correctly.
- In certain circumstances it was not possible to select the destination port during the tutorial of chapter 4.
- In chapter 5 it was possible to put an offer on Lydia Blithe-Smith’s shipping company even with a frozen bank account.
- If a player changed his name inside the „room“, a copy of the profile could appear in the lobby.
- A bug has been fixed that in some cases prevented the end of a game.
- A bug which could cause the AI to go inactive has been fixed.
- The AI now attempts to fulfill quest goals with more fervor.
- Enemy vessels now appear red on the mini-map. The player’s ship is white.
- Light reflections in the mini game have been improved.
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