Hello,
We’re very thankful for your feedback since release. We really appreciate it. As we mentioned yesterday, the team are hard at work addressing some recurring and urgent issues.
Thanks to your feedback, we can today update our beta branch “liveops_beta“ that should fix the FLR crash and improve the stuttering issue.
Please find the patch notes below.
System and Optimization
- Stuttering [list]
- We further improved the issue with stuttering that was caused by texture streaming. We still have an open issue with vsync, so to check if it’s better for you we suggest to set the vsync to OFF
- Should you experience any more, please make a new thread in Technical Support with the error message, your DxDiag.txt as well as you logs (C:\Users\XXX\Documents\The Surge 2\logs).
- In some rare cases the onboard GPU is set to GPU 0. The game will now check which of your GPUs is the dedicated one and use that instead. Potentially this could occur with every CPU that has an onboard GPU.
[/list]
Known Issue
- If you reset your keybindings to default, Jump and Cycle Injectable will be unbound. This will be fixed in an official patch. In the meantime, please do not reset to default your keybindings.
As usual, please give any feedback you may have with this hotfix. If you encounter other technical issues or in-game bugs, please make a post on our official forums or Steam Technical Support, with as much detail as possible (dxdiag, game logs).
Thanks.
The Surge 2 Team