News Liste The Quinfall

The Quinfall - Update Notes (20.03.2025)
The Quinfall
20.03.25 01:43 Community Announcements
Quinfall will be undergoing scheduled maintenance on March 20, 2025, between 04:00 and 05:30 (GMT+3, Turkey time). This update contains various fixes and gives a preview of what's coming next.

Connection and Server Improvements

  • Significant improvements have been made to connection issues.
  • A scalable new server infrastructure has been completed.
  • Server capacities have been significantly increased.
  • Locked channels can now be activated and new channels can be added as needed.
  • Each channel increases capacity while allowing players to play on the same server.
  • Fixed an issue where characters would not be in their previous location when reconnecting after disconnecting from Arena battles or dungeons.


Gameplay and Mechanics Updates

  • Dungeon daily point increase raised to 300.
  • Automatic chat language detection reactivated.
  • Shared gatherable resources between channels are now channel-specific. Previously, a tree cut down in one channel was also cut down in another.
  • Ships are now limited to a maximum of 5 pieces for chanels while in the water. Previously it was limited to 5 total. Also, ships will no longer appear in your list in different channels while on the water, but may appear in other channels when they are towed to port.
  • Fixed an issue where Level 50 characters could not earn Pet EXP.
  • Fixed a rare inventory visual bug related to tool activation.
  • Population indicator on the channel screen has been temporarily disabled and will be reactivated in the next update according to the new server architecture.
  • Character Level, PVP, and PVE rankings have been activated.
  • Dungeon Boss drop rates increased by 30%.
  • Sorting is now disabled while mass item deletion is enabled.
  • Fixed an issue where Clan Shrine badges were required after Level 4 of the Individual Shrine. Individual Shrine badges must now be used.
  • Fixed an issue where hunting and gathering EXP did not vary based on material quality.


Language and Community Support

  • In-game language options are now open-source.
  • Players can now edit these language files to contribute.
  • New language options will be added in the future under “Community Support”


Bug Fixes and Optimizations

  • Fixed an issue where players could not be recruited into a clan in certain cases.
  • Repair kit drop rates have been reduced.
  • Fixed an issue where caravan mounts could not be summoned in certain situations.
  • The in-game feedback system has been temporarily disabled for an enhanced version (video, screenshot uploads, and other features).
  • Fixed an issue where some desert region creatures were positioned in a way that prevented them from dealing damage to players.
  • Adjustments were made to ensure that items inside built structures and decorative objects are not lost when removed by players.
  • Fixed an issue where shrine circles were sometimes not clearly visible on the world map.
  • Teleportation fees are now determined based on level, in addition to distance and weight. Low-level players will have lower teleportation costs.
  • Fixed an issue where ship captains could still control the ship after dying.


PVP Updates

  • Players who log out during PVP will now lose PVP points, and the last player to deal damage will gain PVP points.
  • Players who log out during PVP will respawn at the nearest settlement.
  • Upon first login and after teleporting, players now receive a 30-second damage protection shield, which is removed if they move.


Coming Soon - Future Updates

  • Weapons Balancing adjustments will be made to improve gameplay experience.
  • Clan Quest System will be introduced, allowing clans to participate in unique quests and earn rewards.
  • Clan Passive Skill System, providing passive benefits to clan members.
  • Development will be made for the current Arena Event.
  • NEW Aetherion Clash, offering competitive PVP challenges and exclusive rewards.
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Release:24.01.2025 Genre: Massively Multiplayer Online Entwickler: Vawraek Technology Inc. Vertrieb: Vawraek Technology Inc. Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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