BOTS!!!!
The big news of course is that BOTS are finally available in The Mean Greens! Bots are automatically added to any team deathmatch or free for all map. During online play bots will autofill servers and leave as players join in. We're still tweaking the bots so please give us your feedback on how they're performing so we can continue to improve them.
New Maps
In this update we've added new maps as well as new versions of old favorites.
Jurassic Plastic
The first new map is called Jurassic Plastic. In this team deathmatch style map where a team of soldiers must fight against a team of toy raptors. At the end of the round the teams swap places.
Picnic Panic
Drop in from the sky in this team deathmatch style map that takes place on a picnic table during an Independence Day celebration in the park. Beware though, bugs have invaded this picnic so you'll have to stay on your toes to survive.
New Map Gamemodes
We've also created Team Deathmatch and Free For All versions of our current maps. Some of these maps are the same as the current versions, others are slightly altered and some are completely reworked for these game modes!
Toybox Assault even gets a capture the flag game mode!
Ranks & Leaderboards
This update also sees our ranks and leaderboards implemented. Ranks are increased as players gain more and more experience, and are the perfect way to show everyone how skilled you are. Work your way up from Private all the way to Commander. Then check the leaderboards to see how you stack up against your friends.
New Characters
5 new unique soldier characters have been added to the game and we've also added the ability to choose which character you spawn as in the new Customization menu.
Optimizations and Bug Fixes
Throughout development we have been making massive improvements to the optimization of the game with some maps seeing significant frame rate improvement. Complete systems have been reworked to be more efficient and overall the game should run much smoother for everyone.
Major Sale!
To celebrate this massive update we're running another massive sale! From March 16th 2020, 10am PST - March 20th 2020, 10am PST you can pick up The Mean Greens for only $0.99! That's right, we're doing another Dollar Sale! This will be the LAST time we will be offering this ultra low price! After this sale we will be raising the price of The Mean Greens to be more in line with the upcoming console release. So be sure to let all your friends know if they want to grab the game super cheap, now's the time!
Consoles
We are also happy to announce that we are currently in the certification process to bring The Mean Greens to Xbox One and PlayStation 4 (with Switch coming later on). It's been a long road but we are extremely happy to finally be bringing some plastic melting action to the living room. Stay tuned for more information as we get closer to release.
Lets wrap up this post
A very special THANK YOU to everyone who's been active in our Discord server and to all of those who have joined our new Official Virtual Basement Discord Server. Thank you so much to everyone who's participated in the beta testing and helped out with the localization, hrider, GreatOldGame, ddanel, SampeyFS, Annoying Kumquat, Voeneg and Dirty Sanchez.
Be sure to follow our Official Virtual Basement Twitter Account to the latest news in all things Virtual Basement.
See you in the servers, lets melt some plastic!
Below is a list of the changes/fixes that made it into this patch.
Additions:
- Bots
- New Map - Jurassic Plastic
- New Map - Picnic Panic
- TDM & FFA versions of most maps
- CTF version of Toybox Assault
- 5 New character models
- Added character selection system
- New map select menu
- Added rank system and leaderboards
- Added buildup sounds for capture points
Changes:
- Made the main menu a live scene
- New font for Korean localization
- Adjusted character diagonal running and back roll sounds, turned up rolling SFX volume
- Adjusted attenuation and volume on cow/pig sfx
- Updated localization for all languages
- Increased shotgun damage to 17 per pellet
- Adjusted candle capture sound cue
- Candle lit sounds are now location based instead of 2D
- Updated Jelly bounce cue
- Spawn points for Halloween Hustle and Tabletop now ignore teams making spawning more random
- Completely reworked animation system for skeletons so they're more efficient
- Reduced weapon cooldown timer by roughly 30%
- Female characters now use the same skeleton as the male characters for increased efficiency
Bug Fixes:
- Massive optimization on all maps
- Fixed jumping sounds for male/female characters
- Fixed loading screen tip for Off the Rails
- Fixed a z-fighting issue on Tabletop map assets
- Fixed issue where pawn was trying to spawn before the class was done loading
- Fixed cheese grater material being see-through on the underside
- Fixed gamma not saving
- Memory optimizations
- Fixed some achievement bugs
- Fixed Barnyard Ball not resetting on self goal
Due to some unforseen technical issues with one of the new core systems we've implemented, we are unable to get a Linux build to compile at this time.