We're happy to announce our most significant update to date, where we've reworked several mechanics and did a significant UI overhaul to increase accessibility and make it more intuitive.
This update is big, so I'm going to stick to listing just the main features:
- Major UI overhaul
- Runes no longer work as items; instead, they are available for free on all towers if upgraded and runes are unlocked.
- Rewards no longer drop during fights, instead, these are unlocked after each level.
- PAUSE Button, yes, we know you've asked for it, now you have 3-speed controls that you can switch between with F1/F2 and F3.
- lots and lots of bug fixes
- performance improvements
This update brings us closer to our goal of releasing in early access with 30 levels so don't forget to follow and wishlist the game on Steam.
Thank you all for your continuing support and don't forget to join us on Discord if you want to give feedback.