I was recently having a look through the archives, and boy do we have some treasures to share. I don't want to bore you with words here, a picture tells a thousand of them. In The Gardens Between we let the art tell the story, and that's what I'm going to do below. Enjoy this visual story of several long years of game development.
Enjoy! <3
2014 - November
2014 - December
Map / Overworld concept
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2015 - January
2015 - First playable prototype
2015 - November
2016 - Islands in the Fog
Game Mood Progression : Fascination -> Frustration -> Nightmare
Engine Test : Fascination -> Frustration -> Nightmare
Puzzle Designs
Communicating The Story Through Memories
2017 - Applying Art to the Drain Concept
Find more concept art from the development of the game on our Instagram, Facebook or Twitter.