I was recently having a look through the archives, and boy do we have some treasures to share. I don't want to bore you with words here, a picture tells a thousand of them. In The Gardens Between we let the art tell the story, and that's what I'm going to do below. Enjoy this visual story of several long years of game development.
Enjoy! <3
2014 - November
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2014 - December






Map / Overworld concept
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2015 - January


2015 - First playable prototype
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2015 - November
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2016 - Islands in the Fog

Game Mood Progression : Fascination -> Frustration -> Nightmare
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Engine Test : Fascination -> Frustration -> Nightmare
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Puzzle Designs


Communicating The Story Through Memories


2017 - Applying Art to the Drain Concept

Find more concept art from the development of the game on our Instagram, Facebook or Twitter.