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Hi everyone, a new singleplayer demo for Tempest Rising is available to download NOW during the Steam Next Fest! This demo will be playable from February 24 to March 10!

What's included in this demo?
4 Campaign Missions
- Dynasty mission 1 (Harvest the Tempest) and mission 2 (The Informant)
- GDF mission 1 (Signal Lost) and mission 2 (The Hornet's Nest)
Skirmish Mode
- Play against AI bots in custom offline matches
- 3 maps: Altitude, Overgrown Oasis, and Alps.
Community feedback changes
Thank you to everyone for participating in our last Multiplayer Demo during Steam RTS Fest! We received a lot of great feedback from the community during this demo and we've made some changes to address some of the most common feedback. We've outlined the changes made below.
- Zoom distance increased: This change is available in our Skirmish mode; this is not available in our campaign due to the way our missions are designed.
- Rebind Build Grid Menu: We received a lot of feedback about our default hotkeys and addressed a frequent request to be able to rebind the Build Grid Menu; we're currently working on adding more rebind options for the future.
- Improved Harvester behavior: GDF Harvesters will now go to the nearest refinery and will also queue if that is the fastest option. If too many units are queued, they will travel to the second closest refinery.
- Improved visibility of Ammo and Health bars: This change was made to improve the readability of key unit info during matches.
Join the Tempest Rising Discord to share your feedback with the team and chat with other players in the community!
