A new patch for Stranded: Alien Dawn has just landed on Steam. Thank you again for all your feedback and suggestions since launch.
Keep on reading for the full changelog:
Stability and Performance
- Adjusted memory management/allocation to prevent crashes, especially when saving/loading and autosaving games[/*]
- Fixed a graphics issue that sometimes occurred during the opening landing sequence, after starting a new game[/*]
- Fixed rare freeze issue during which the sun disappears[/*]
- Optimised framerate stability, especially for Saltu[/*]
- Survivors can now climb carbon towers[/*]
- Survivors with activities set at priority level 1 or 2 are no longer prevented from relaxing, eating or sleeping during times when their schedule is also set to "Anything"[/*]
- The EM umbrella now activates even if equipped by a survivor after the rain has started[/*]
- Survivors now take the temperature outside into consideration, and can now venture outside during a Cold snap or Heat wave if the temperature is within their tolerance levels[/*]
- Adjusted pathfinding so plants don't obstruct access when they don't appear to do so[/*]
- Production devices now have the option to 'Change Area', allowing them to be set to the Global area for example, so that survivors allocated to a different specific area would still then use them[/*]
- The alignment of the area flag to the construction grid has been revised to improve positioning/placement [/*]
- The Health bar for animals that were previously injured now disappears from the UI over time[/*]
- Increased the maximum temperature tolerance of the Dandelion Tree[/*]
- Minor adjustments to visual effects for the EM umbrella, the grenade, snow and rain[/*]
- Added the option on the main menu to opt-in to the Frontier Newsletter[/*]
- PC/Steam: Fixed an issue that would sometimes cause the Mod Editor to freeze and not respond[/*]