Items with a ???? emoji are things found or suggested by the community!
New Stuff
- Added a new achievement: "Forklift Certified".
- ???? Added a new button to [REDACTED] that [REDACTED]. Be very careful! [REDACTED] ...might kill you!
- ???? Added a notification to the Win UI notifying you if your score was not saved due to using Assist Mode.
- Ghosts uploaded on this patch now include "currently held item" data that plays back on their Ghost challenge UI element. The item a ghost is currently holding will display as an icon on this UI. It turns dark and fades out after it's been thrown. As a reminder, this will only work with ghosts that have been uploaded from this patch.
- Ghost challenge UI elements are now tinted with the same color their corresponding ghost is.
- Made some Small tweaks to Ghost Trails
- The Stats Page is now split up into separate tabs for stats and achievements.
- ???? You can now delete runs from the map UI. You have the choice of time, points, or both.
- ???? Added a brightness slider in Graphics settings.
Bugfixes
- Ghost challenge UI elements now appear for your local PB ghosts (as opposed to just for steam downloaded ghosts).
- ???? Fixed an issue that caused bullets to do inconsistent damage under very specific circumstances.
- ???? Fixed some Z-fighting issues in a couple maps.
- ???? Fire Walker landmines now more consistently stick to him.
- ???? Fixed a bug that caused some settings to not properly save when leaving the settings menu using the "escape" key.
- ???? Fixed a bug that caused the game to softlock if you spammed the "pause" input during a level flythrough.
- Fixed an issue that allowed players to look around before starting a run.
- Fixed an issue that caused stop signs to always fall.
- ???? Fixed an issue that allowed players to toss objects through colliders close to the camera. Doesn't affect ragdolls yet.
- ???? Fixed an issue that caused closed doors to not block the player if they had previously been opened.
- ???? Fixed an issue that allowed the spotlight in Stealth to rotate before the player started the run.
- ???? Fixed an issue that allowed players to skip a dialogue trigger in Home.
- ???? Fixed an issue that caused Cached high scores to be out of sync with the actual run files.
- ???? Fixed some typos and unclear wording.
- Fixed an issue that caused bullet "whiz" sounds to trigger when no bullets were "whizzing" nearby.
- ???? Pip stays forever. Long live Pip.
- ???? Added an OOB Warning to Test.
Balance
- ???? Improved some collisions in Home
- ???? Toss Timer 3s -> 5s (items will now deal damage for 5s after being thrown rather than 3s)
- ???? Adjusted some unfair collisions for the Arm miniboss.
- Adjusted some unfair collisions on the Forklift miniboss.