News Liste Star Trucker

DevBlog #11 - One Week Update
Star Trucker
11.09.24 12:54 Community Announcements
It’s been a week since launch and we just wanted to say thank you again for all the support and feedback we’ve been receiving from the Star Trucker community.

I know we talked a bit about priorities in the previous post but I thought it was worth diving a little deeper into what’s been going on and what the future holds for Star Trucker.

So I’m going to split this post into two parts. Firstly we’ll provide an overview of how we’re treating ongoing work and then I’ll go into a bit more detail regarding the next patch.

Phasing



As you already know, we’re a super small team ( Currently 2.5 of us! ). We’re planning to ramp up by bringing on board some extra code support to help Dan but it will take time to finalize so we have to be super careful how we prioritise current and future work.

Knowing this we’ve tried to plan out some phases. We can’t give solid estimates but it should give you an idea of how we’ll tackle things going forwards.

It’s also worth noting that there might be multiple updates during a phase and some tasks could move around due to complexity and time scales.


Phase 1



  • Critical fixes (see the “Bugs” section below)
  • Difficulty tweaks - Focusing on essential items like power cells / air filters and revisiting fines
  • Custom key bindings


Phase 2



  • Extended controller support ( e.g. HOTAS )
  • Balance refinements - Focusing on economy, sector hazards and upgrades
  • Sector optimizations and updates


Phase 3



  • Online radio support
  • Corporation and cargo updates
  • Extended CB system (e.g. send out a recover SOS / ask for gossip)


We also have a couple of cosmetic packs already in the pipeline. These don’t require code support so shouldn’t delay new features / balance tasks but they are pretty cool ( I would say that though... ) and every sale will help fund future updates.

Beyond these phases we’ll begin work towards a longer roadmap with some more substantial feature / content work. Once we’ve locked down a plan we’ll be sure to update you all!

Progress Tracking



In the name of transparency we want to give you a slightly more detailed update on what’s been going on since launch / what we’re up to this week.

It’s kinda hard to break it down properly but hopefully this will give you an idea of where we are with the next update and the issues we’re currently trying to address.

Some of these have only been found thanks to the keen eyes of the community so please continue to report bugs to the Raw Fury Support Desk so that we can keep squashing them.

Bugs



Many of these fixes should be in the next patch but a couple might slip to a subsequent update.

Done


✅ Fixed an issue preventing saving after dying during warp
✅ Fixed an issue preventing warp gates working after a recovery
✅ Fixed an issue preventing access to x2 dropzones in Darkside
✅ Fixed an issue preventing access to a weigh station in Enigma Belt
✅ Fixed an issue where under some circumstances items vanish from containers on reload
✅ Fixed an issue with weigh stations ignoring your cargo capacity skill level
✅ Fixed various string issues
✅ Fixed an issue where some side jobs were not showing "Wait for CB Call" prompt on the Convoy screen
✅ Fixed issue with oversized Panel Trailers generating in multi-trailer jobs resulting in some drop zone deliveries being impossible


To Do / In Progress


➡️ Fix an issue where the job board is not showing the correct reward values
➡️ Fix an issue where job rewards are not calculating correctly
➡️ Fix an issue with some dropzones thinking you can deliver oversized trailers to them
➡️ Fix an issue where under some circumstances the job board freezes
➡️ Fix an issue where reloading a save sometimes unhitches your trailers
➡️ Fix an issue where under specific conditions the mileage counter shows an incorrect value


Balance


We’re working on some initial balance adjustments to help make the game fairer and more consistent. A future update will focus on a more robust balance pass once we’ve collated more data.

Done


✅ Increased frequency of essential items in shops ( e.g. power cells and air filters )
✅ Adjusted Power Cell costs and maximum charge levels


To Do / In Progress


➡️ Adjust recovery penalties
➡️ Adjust abandoned job penalties
➡️ Adjust repair costs


Miscellaneous


Where possible we’ve also been chipping away at some other bits n pieces. Some of these are listed below…

Done


✅ Electrical and Atmospheric Cloud optimizations
✅ Spark City Station and Tommy T Diner optimizations
✅ Various platform and girder LOD optimizations
✅ Updated Power Cell labels to reflect their quality ( e.g. Power Cell ++ )


Roundup


So that’s the current situation! As you can see we’re working hard to improve player experience and address various issues. Not only that but an update is imminent, our team is expanding and we’re planning a LOT of great new stuff for the future.

So once again, thank you for your support and patience. We hope you’ll stick with us as we find a sustainable cadence for updates and begin working on new features and content.

Peace out.

- Monster Dave
Logo for Star Trucker
Release: Genre: Simulation Entwickler: Monster and Monster Vertrieb: Raw Fury Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

DevBlog #14 - December Dispatch
Star Trucker
11.12.24 14:05 Community Announcements
Update 1.0.47.0
Star Trucker
11.12.24 14:03 Community Announcements
Nominate Star Trucker for the Outstanding Visual Style award!
Star Trucker
27.11.24 18:00 Community Announcements
StarTrucker x SteelSeries
Star Trucker
27.11.24 14:10 Community Announcements
Update 1.0.46.0 - SteelSeries Collab
Star Trucker
27.11.24 14:05 Community Announcements
DevBlog #13 - November News
Star Trucker
21.11.24 15:00 Community Announcements
Update 1.0.43.0 - Custom Control Mapping
Star Trucker
14.11.24 14:07 Community Announcements
New update coming on November 14th - including custom control mapping!
Star Trucker
11.11.24 15:00 Community Announcements
The Sounds of Star Trucker Pt.2
Star Trucker
05.11.24 17:00 Community Announcements
The Sounds of Star Trucker Pt.1
Star Trucker
04.11.24 18:00 Community Announcements
No Trick, Just a Treat!
Star Trucker
23.10.24 13:00 Community Announcements
DevBlog #12 - October Catch-up
Star Trucker
22.10.24 14:30 Community Announcements
Update 1.0.41.0 is now live!
Star Trucker
24.09.24 13:00 Community Announcements
Star Trucker joins the Planes, Trains and Automobiles Fest!
Star Trucker
16.09.24 17:05 Community Announcements
DevBlog #11 - One Week Update
Star Trucker
11.09.24 12:54 Community Announcements
Release Thanks and Post Launch Priorities
Star Trucker
05.09.24 14:00 Community Announcements
Come on, let's go space truckin' - Star Trucker has launched!
Star Trucker
03.09.24 14:00 Community Announcements
Release stream incoming! Join us and the devs to celebrate the launch
Star Trucker
02.09.24 15:40 Community Announcements
All Systems Ready! What's Available At Launch
Star Trucker
02.09.24 14:00 Community Announcements
DevBlog #10 - Playing Your Way
Star Trucker
30.08.24 15:14 Community Announcements
DevBlog #9 - Skills To Pay The Bills
Star Trucker
29.08.24 15:42 Community Announcements
DevBlog #8 - Spoiler Territories
Star Trucker
28.08.24 14:00 Community Announcements
Play the demo again at the Steam SimFest!
Star Trucker
22.07.24 16:59 Community Announcements
Dev Blog #07 - Getting up to Speed
Star Trucker
10.06.24 13:00 Community Announcements
Star Trucker releases on September 3rd!
Star Trucker
09.06.24 21:26 Community Announcements
Star Trucker at the PC Gaming Show!
Star Trucker
08.06.24 16:00 Community Announcements
Dev Blog #06 - Skybox Shenanigans
Star Trucker
20.05.24 14:00 Community Announcements
The Star Trucker demo will be back on May 20th!
Star Trucker
13.05.24 16:00 Community Announcements
Dev Blog #05 - Channel Hoggin’
Star Trucker
16.04.24 13:30 Community Announcements
Dev Blog #04 - Next Fest Roundup
Star Trucker
15.02.24 12:39 Community Announcements
Demo stream with the Production team
Star Trucker
06.02.24 12:11 Community Announcements
Q&A with voice actor Jay Britton
Star Trucker
06.02.24 12:09 Community Announcements
The Steam Next Fest starts today! Play the Star Trucker demo
Star Trucker
05.02.24 17:59 Community Announcements
Play the Star Trucker demo at the Steam Next Fest!
Star Trucker
22.01.24 17:22 Community Announcements
Star Trucker Dev Blog #03 - Paint & Ride
Star Trucker
08.01.24 15:00 Community Announcements
Celebrating Rawcember with a new gameplay trailer and a Q&A stream
Star Trucker
19.12.23 14:40 Community Announcements
Star Trucker Dev Blog #02 - Money Talks
Star Trucker
30.11.23 14:00 Community Announcements
Star Trucker Dev Blog #01 - Big Rig Evolution
Star Trucker
26.10.23 13:00 Community Announcements
Today is the day! Come play the Star Trucker demo at EGX London!
Star Trucker
12.10.23 09:56 Community Announcements
Play the Star Trucker's demo at EGX London
Star Trucker
05.10.23 11:45 Community Announcements
Star Trucker featured at TruckStopRadio!
Star Trucker
13.09.23 11:48 Community Announcements
Missed the showcase? Re-watch the Save and Sound music sneak-peek
Star Trucker
12.09.23 12:02 Community Announcements
Save and Sound starts today - don't miss the showcase!
Star Trucker
11.09.23 15:37 Community Announcements
Star Trucker is part of Save & Sound - A celebration of music in games!
Star Trucker
29.08.23 14:00 Community Announcements
Star Trucker stream - Watch us play the Gamescom demo
Star Trucker
24.08.23 15:56 Community Announcements
Learn the Star Truckin' essentials in our new gameplay trailer
Star Trucker
23.08.23 18:22 Community Announcements
Incoming transmission: A new gameplay trailer at the Future Games Show!
Star Trucker
21.08.23 14:51 Community Announcements
Announcing: Star Trucker
Star Trucker
10.06.23 17:24 Community Announcements