We have a short update this month as we get back up to speed after some much needed downtime.
Quality of Truckin’ Life
For the last couple of months we’ve been trying to track down and squash some gnarly issues that have been difficult to replicate. This has been a bit of a slog but we’re getting there and a January patch already addresses a handful of these issues.
Next month we hope to roll out a range of quest fixes. We’re hopeful this should resolve some fairly rare but super frustrating bugs in which quests could get stuck or quest cargo could vanish.
Dillon
We’ll also be sneaking a new hood ornament into the next update. Dillon was originally under consideration as the corporate mascot for ‘Star Break Truck Stops’ but that job eventually went to Skip the Pig. So instead we’re giving him his time to shine as a curled up chrome critter for the front of your cab.
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Spring Things
Alongside some QoL patches we’re also working towards a bigger update for the spring.
This update will mostly focus on procedural jobs, balance, rewards and progression. We know there’s a fair few things in these areas that can be improved upon ( looking at YOU just in time jobs ) and we’re keen to address as much as we can over the next couple of months.
This is also why we’ve yet to roll out further tweaks to XP rewards and progression. After some initial tests and discussions we decided it would be best to adjust these in conjunction with the refinements to the job system to help progression feel a bit more balanced ( especially in the late game ).
Travel Sick
There have also been reports that the camera momentum is making some players feel a bit queasy. For those affected you’ll be glad to know we’ll also be adding new options for reducing / disabling camera momentum ( Both seated and external camera ) in the larger spring update.
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Goin’ Nuclear
We’re also happy to announce that we’ve recently been working with our indie dev friends Nuclear Candy to get through various new tasks. Now that they’re up to speed on the Star Trucker project they’ll be getting stuck into a couple of new features including HOTAS and joystick support.
As we’ve mentioned previously, this is no small undertaking. Star Trucker has several control modes, each with their own quirks and challenges and although we did some ground work while implementing the custom control bindings there is still plenty to do.
However ( and you’ll have to take our word on it ) our initial experiments have shown us that driving with a HOTAS setup is a lot of fun! So we’re excited to start working on this feature in earnest and seeing how players find driving a Star Truck using more tangible controls.
Back to Work
Although a fairly short post I hope it shows that we’re still hard at work on Star Trucker updates and are continuing to keep an eye on the many comments from players across various socials and platforms.
Once we get through these backlog tasks it’s gonna be a new year chock full of features and truckin’ fun so we hope you’ll stick around for what should be an exciting and productive 2025!
- Monster Dave