From the last version, several major updates have been done to the game for a better and more stable game experience. Here are major changes done to the game that has been implemented. Changes have been done to increase the “party” game experience and reduce its complexity. We had to reduce the repetitiveness and monotony of the game, and a major rework of the board logic for an optimized player experience.
To make the game more dynamic. We improve the frustration of memory games a bit and give more focus to character skills and abilities. The map will now randomly generate lands on the board from varying sizes. We removed the limitation to generate lands by pair of each element (2 similar lands) to increase and improve the chance of pairing lands on larger boards. Now the player can face multiple Forest or Volcano each round.
Demo Available Time
Starts: Monday, June 13th, 2022 @ 10am PDT (UTC-7)
Ends: Monday, June 20th, 2022 @ 10am PDT (UTC-7)
Demo Patch Notes
- In Classic mode, implementation of the Season tree
- In Custom mode, implementation of 4 Seasons and their World trees
- Easy and hard AI bot difficulty available in Custom games
- Character design and animation optimizations
- New hero Ulchabhán. Owl, Daughter of Nature
- New hero Luchóg. Mouse, Son of Water
- Map system generation and gameplay optimizations
- Tutorial implementation
- Server optimization
Notice
Demo Progress will not sync across the Official version and the Early Access version.
The Demo does not represent the final quality of the game.