we are really happy with how you enjoy our game. You can’t believe how stressful it is to make such a game in just three developers. Every mistake, every decision, it’s all us to blame for, and for that reason, we are enormously committed to improving the game for you.
There was no time for celebration as we work nonstop to do the game justice it deserves.
This patch is a special one because apart from the fixes, listed below, we’ve just worked all the time to heavily improve the second part of the game. Our goal was to improve the overall experience and to seriously tighten the flow in the latter chapters and we strongly believe that we, despite the very short time, managed to do just that. We hope that this substantial change will put away the biggest issue, the game was suffering from after a launch.
Now for the other things, the patch does:
[critical]
- Water power plant station - reload in the underground area might have caused a breaking bug
- Reload after player drowned might have caused a breaking bug
- In certain cases, the plank on the ground in the 1st chapter was not accessible
[improvements]
- Global FPS cap added
- You can now see the detail of all collectibles by clicking on them
[fixes]
- Better collisions on the candle path in 2nd chapter
- Fixed fairy tale icons upon discovery
Thank you very much for your support! It means the world for the three of us.