Hope everyone's having fun with the new campaign! We're here with our 1st round of Hotfix to make sure we exterminate as many bugs as possible.
- Fixed more "WaitForEvent" errors, which as the name implies are errors that make the DM stand up to grab a coke in the fridge while the players are patiently waiting at the table for them to come back, probably making dice towers in the meantime (one example would be when upcasting Magic Missile).
- Fixed Lost Valley's Intro Cutscene Video lagging on some rigs.
- Fixed a couple more desyncs. The neverending game of cat and mouse continues.
- Fixed a certain monster being invisible in one of the final fights of Palace of Ice. And by invisible we don't mean "I cast invisibility!", but rather "now where in tarnation is that monster's 3D model!"
- Fixed an issue that could cause items to be lost in Multiplayer if dragging items around while someone is getting disconnected.
- Fixed Rock Gnomes getting +DEX instead of +CON
- Improved performance when destroying certain pillars. That's all we're going to say to avoid spoilers.
- Fixed some performance issues on the Eastern Front maps
- Fixed being unable to apply demonic grease / poison on weapons (from the inventory)
- Fixed some inconsistencies that could occur in the last act of Palace of Ice.
A few known Issues we are working on (amongst others):
- Some save files cannot be imported due to powers (like the Paladin's Channel Divinity) being active when the save was made. We're working on a fix - in the meantime, you can try importing a previous save instead.
- Infinite loading screen after Bridge Ambush. This seem to happen at random, so if it happens to you try to save before the dialog, quit the game completely (return to desktop) and restart the game. Some people also state that not skipping the final line of dialog avoids the issue (I'll take the first watch). Also remember to verify your game file integrity!
- Wildshape duplicates Druids in Custom Campaigns - please don't feed the Druids after midnight, they break the game and the save files when they proliferate.
- Some users report being stuck in the Thieves Among Us quest (hehe amogus hehe). If that happens to you, reloading a save from before going into the mines seem to fix the issue.
For our non-English friends
While we are not able to localize our game in every language (even though we'd love to), if Solasta is not available in your language know that there are talented community members who have made mods to help you enjoy the game! Among others, Unfinished Business mod supports many additional languages (on top of adding multiclassing, new ancestries and subclasses): https://www.nexusmods.com/solastacrownofthemagister/mods/225?tab=description
Note: Remember that if you install Unfinished Business, you can only play with other players who have Unfinished Business active!