News Liste Skul: The Hero Slayer

Release 1.9.0 Patch Notes
Skul: The Hero Slayer
05.04.24 07:07 Community Announcements
An Evil Sword-wielding Demon of tremendous potential has emerged, sweeping across the land of Harmonia.

Today, we're excited to share news about our new Skull "Dominator" and various balance adjustments.

Changes



Skull



New Skull: Dominator


  • Rarity: Legendary
  • Type: Speed


A Demon of tremendous potential returning to the new continent



Skeleton-Pike





Passive

- Adjusted the jump attack of Unique and Legendary grades to match the attack pattern of Normal and Rare grades.

Skill

- Reduced the dash distance increment for the skill [Forward Rush!] across all rarity.

Mummy





Passive

- Changed so it no longer floats in the air during dash.

Dark Paladin





Passive

- Changed the basic combo attack type: Physical → Magic.
- Adjusted the amount of Shield gained from consuming darkness: 10 → 20.
- Increased the amount of darkness gained from attacking enemies with skills.

Skill

- Increased damage for [Dark Charge].

Slave





Skill

- Increased damage for all skills.



Skill

- Increased damage for all counterattack-triggered skills.



Passive

- Increased the duration in which enhanced skills can be triggered after a perfect defense.

Skill

- Increased damage for all counterattack-triggered skills.

Officer





Passive

- Increased damage for all Unrivaled Strike.



Passive

- Gained a temporary effect that increases the casting speed of all Unrivaled Strike after triggering Heroic Unrivaled Strike.
- Changed to become invulnerable while Heroic Unrivaled Strike is active.

Forgotten King



Passive

- Increased basic combo attack damage in King of Heroes state.
- Increased damage for Last Radiance.

Skill

Increased damage for all skills in Forgotten King and King of Heroes state.

Items



Stigma Leg



- Removed cooldown for triggering additional magic damage.
- Reduced additional magic damage.

Justice Served



- Added an effect that increases physical attack and magic attack by 30%.
- Changed the cooldown for inflicting stun: 15 seconds → 12 seconds.

Rear Blast



- Changed the duration of increased physical attack effect: 3 seconds → 5 seconds.

Explosive Arrow



- Changed the cooldown for explosion occurrence: 2 seconds → 0.3 seconds.
- Reduced explosion damage.

Symbol of Toughness



- Removed cooldown for shockwave occurrence.
- Increased the conversion ratio of shield amount to shockwave damage.
- Changed so the damage of the shockwave follows the higher of physical or magic attack.

Armor of Fear



- Added an effect that increases physical attack and magic attack by 50%.
- Increased maximum damage limit for shockwaves.

Steel Armor



- Changed the amount of shield gained from using skills: 3 → 5.

Crown of Thorns



- Removed cooldown for triggering additional physical damage.

Bloody Crown of Thorns



- Removed cooldown for triggering additional physical damage.

Omen: Irresistible Suggestion



- Changed the condition for applying the effect twice: overcoming death at least once instead of triggering Reassemble.

Omen: Howling Egg



- Changed the condition for applying the effect twice: overcoming death at least once instead of triggering Reassemble.

Demon Sword of the End



- Increased damage for cutting wave.

Magic Boots



- Changed increase time for attack speed: 2 seconds → 3 seconds.

Strategy Book



- Changed physical attack buff time: 3 seconds → 5 seconds.
- Changed cooldown for physical attack buff time: 12 seconds → 10 seconds.

Loyalty Generator



- Changed increase amounts for attack speed and physical attack: 35% → 40%.
- Changed duration of attack speed and physical attack increase effect: 2 seconds → 3 seconds.

Mane of a Red Horse



- Changed increase amounts for attack speed and move speed: 20% → 25%.
- Changed additional increase amount for attack speed upon swapping: 20% → 40%.
- Changed duration of additional attack speed increase effect upon swapping: 12 seconds → 8 seconds.

Evil Sword: Kirion



- Changed that the slash effect is now displayed behind the enemies' layer

Inscriptions



Brawl



4 effect

- Increased damage for the enhanced wave.

Duel



4 effect

- Changed maximum damage amplification when damaging enemies: 30% → 45%.

Modification effect

- Changed cooldown for effect occurrence: 15 seconds → 7 seconds.

Bone



2 effect

- Changed the required number of swaps to trigger the effect: 5 → 3.
- Changed invincibility duration upon triggering the effect: 2 seconds → 3 seconds.

Fortress



2 effect

- Changed shield acquisition frequency: 60 seconds → 35 seconds.

4 effect

- Changed damage reduction while possessing a shield: 40% → 50%.

Modification effect

- Changed physical attack and magic attack increase per 5 shields possessed: 10% → 20%.

Rapidity



4 effect

- Increased combo damage.

Modification effect

- Increased enhanced combo damage.

Fairy Tale



Modification effect

- Added an effect that increases Oberon's damage by 15% per possessed Spirit.

Mana Cycle



Modification effect

- Changed damage increase and maximum increase for using skills: 25% increase (up to 200% increase) → 30% increase (up to 300% increase).

Soar



Modification effect

- Changed required airtime for whirlwind occurrence: 8 seconds → 5 seconds.

Spoils



Modification effect

- Increased the effective range of the flag.

Excessive Bleeding



Modification effect

- Changed probability for major bleeding occurrence: 35% → 45%.

Arson



Modification effect

- Increased damage for fire explosion.

Absolute Zero



Modification effect

- Increased additional magic damage.

Dizziness



Modification effect

- Changed stun duration increase: 1 second → 2.5 seconds.

Chase



Modification effect

- Changed physical attack and magic attack increase: 100% → 150%.
- Changed required number of dashes for effect occurrence: 10 → 7.

Quintessence



Cyclops



- Changed so the damage of the Cyclops punch follows the higher of physical or magic attack.

Monster



4th chapter Veteran Adventurer - Thief

- Increased waiting time after attacks.
- Decreased the probability of swap trickery when hit.
- Reduced damage for certain attacks.
- Increased maximum HP.

Bug Fixes



- Fixed an issue where the ‘Broken World’ achievement was not attainable.

- Fixed an issue where in Chapter 6 Demon King's Castle, activating the item effect of 'Omen: Mad Harpoon' on scarecrows would disable the item's effect during the Dark Skeleton boss fight.

- Fixed an issue wich allowed endless stacking of the Inscription ‘Mystery’ under specific conditions.

- Fixed an issue where the Ghoul’s passive effect from the Dark Ability ‘Big Eater’ was not working correctly.

- Fixed a problem where the effect of the Dark Ability ‘Life Change’ was not applied to Healing Orbs obtained from the Black Market.

- Fixed an issue in which parts of the ending credits could be seen after defeating The First Hero at certain resolutions.

- Fixed an issue in which starting the Dark Skeleton boss fight while maintaining concentration with a Warrior Skull of any rarity could trigger an abnormal cutscene event.

- Fixed an issue where the item effect from ‘Stone of the Heir’ were not stack upon defeating The Dark First Hero.

- Fixed an issue where the effect stacks of 'Omen: Unknown Darkness' would reset to 0 after closing the game.
Logo for Skul: The Hero Slayer
Release:18.02.2021 Genre: Actionspiel Entwickler: SouthPAW Games Vertrieb: NEOWIZ Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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