News Liste SimpleRockets 2

Desert Base Update
SimpleRockets 2
22.04.21 12:11 Community Announcements

The new update is now live on Steam and is rolling out to Google Play and iOS. It includes a new desert base, fuselage smoothing, several enhancements to Planet Studio, among other things.

The new desert base has two runways, several hangars, towers, a guard shack, and more.











The new bases have some new toys to play with as well. Now bases can support rigid bodies.

FEATURES

  • Added new desert base.[/*]
  • Added vector support to the Vizzy fUNk expression[/*]
  • Added Fuselage Smoothing[/*]

New fuselage smoothing in action:



TWEAKS

  • Upgraded to Unity 2020.3.3f1[/*]
  • Improved triangulation for fuselage meshes to improve lighting.[/*]
  • Increased character limit of text inputs to 500.[/*]
  • There is now a maximum number of encounters created, to prevent massive numbers of them from being created in certain circumstances.[/*]
  • Target boxes in map-view will no longer fade out as the distance from the camera passes a certain point.[/*]
  • You can now target your craft's parent planets, although no encounter prediction will be shown (since that doesn't make sense).[/*]
  • Added help button to Vizzy that redirects the user to a new help section on the website.[/*]

Planet Studio

  • New base parts
  • [list]
  • Air Traffic Control Tower Basic[/*]
  • Basic Stairs[/*]
  • Concrete Sphere[/*]
  • Garage Door[/*]
  • Hangar Bunker[/*]
  • Hangar Reinforced Small[/*]
  • Hangar Reinforced Large[/*]
  • Hollow Cylinder[/*]
  • New windows[/*]
  • New Barrel PS part[/*]
  • Pallet[/*]
  • Railing parts[/*]
  • Strut Tower[/*]
  • Shipping Crate[/*]
  • Wooden Crate[/*]
[/*]
  • Tweaked some existing base parts to support custom colors[/*][*]Fixes to Outpost materials and fuel tank materials.[/*][*]Added Mass property to sub-structures. When positive, it will turn the sub-structure tree into a rigid body. Note:
    • Children with mass will not be a separate rigid body, but instead will affect the center of mass of the parent.[/*]
    • Children will use the LOD of the parent rigid body sub-structure.[/*]
    • Concave colliders are not supported and they will be automatically converted by Unity to a convex collider.[/*]
    [/*]
  • Added Launch FX objects
    • Launch FX - controls child launch FX objects.[/*]
    • Launch FX Light - Lights launch particles[/*]
    • Launch FX Pad - Particle FX for a flat surface[/*]
    • Launch FX Trench - Particle FX for a flame trench.[/*]
    [/*][*]Added angularVelocity attribute to sub-structures.[/*][*]Moved base primitive objects to the Terrain Feature layer so the camera can clip through them in the flight scene.[/*][*]Only show Update Launch Locations button on sub-structures that actually have launch locations in them.[/*][*]Improved performance of Planet Objects flyout.[/*][*]Structures now cast shadows in Planet Studio.[/*][/list]
    Logo for SimpleRockets 2
    Release:08.11.2018 Genre: Simulation Entwickler: Jundroo, LLC Vertrieb: Jundroo, LLC Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
    Einzelspieler Mehrspieler Koop

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