Another update is here, this time focused on turret balancing and, most importantly, the addition of air units in a preview form - via the Arena game mode (on maps other than Combat Dome).
Feel free to give it a whirl, and please give us your feedback! Here's the complete changelog:
- Added: Gunship as air unit
- Added: Fighter as air unit
- Added: Dropship as air unit
- Added: Bomber as air unit
- Added: Air units to Arena game mode (not in Combat Dome)
- Added: Support for turret salvo fire (firing and then interval)
- Changed: Heavy Turret now built at tech 4
- Changed: Turret now built at tech 2
- Reduced: Turret ranges
- Fixed: Could cancel production of queued units for enemy team structures
- Fixed: Rift Basin did not have all air units in Arena game mode
KNOWN ISSUES:
- Arena game mode will not start when the Nintendo Joy-cons controller is connected to the computer.
- Performance drops may be present with over 400 Alien units present in one session.
We hope this update will excite you about the air units that should be coming to Strategy sometime next month!
Until then, feel free to test them in Arena, let us know your thoughts and we'll see you on Baltarus.